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Attachpoints and animations

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Ok i have banged my head against the keyboard long enough time to call upon your collective wisdom. First of all working in the 3D cockpit and in FSX and modelling in MAX8i am making a 3D knob to adjust the kohlsman setting on the altimeter, all is going well my code in the modeldef is working fine its talking to my C gauge just fine the animation works all good. The only thing is not all at the same time.Eg1) if i use the attach point tool to add the mouse rectangle to the 3D knob and load into the sim it works fine click on it make the adjustment all good2) if i use the animation manager to attach the animation (with no click point) load up in the sim make an adjustment the animation works fine3) if i attach both the animation AND the mouse rectangle the click spot stops working (the curser dosent even change indicating that it is even active) However the animation works fine.4) if i attach the click point to one object and then the animation to another they work fine independently 5) its also a no go if i link the click spot object to the animation object, again the animation works but no click point.????????the thing is i have done this a bazzilion time and never had this problem i just cant work out why i cant add both a click point and an animation on the same object. i have tried it with the default animations ie the throttle and get the same result??any incite into this would be most appreciated Have fun people Paul

Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.

 

 

  • Moderator

A long time ago I discovered that if an object has ever been rescaled, this type of odd behavior will occur.The only solution I found was to add an X-Form modifier to the object, then reset the Scale and Transformations using the rollout's buttons. Convert back to e-poly or e-mesh as desired.Attached Animation and Mouse Rectangles now should work perfectly.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author

Thanks for the info will have a try and report back :) thank n4gix @-Dai i cant really say at the moment but im going a big tech upgrade for FSX which is going well far

Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.

 

 

  • Author

XForm reset and a transform and scale reset did the trick thanks heaps i can already feel the headache ebbing away :)

Pilots track their lives by the number of hours in the air, as if any other kind of time isn't worth noting.

 

 

  • Moderator
XForm reset and a transform and scale reset did the trick thanks heaps i can already feel the headache ebbing away :)
Terrific! I'd love to know the precise mechanics of why this misbehavior happens with "re-scaled objects." My "best guess" is that somehow it somehow shifts the perceived "eyepoint" for the mouse rectangle based on the original scaled values, because it's precisely the same affect as it would be if you have your "eyepoint" in the aircraft.cfg such that it's "behind" another polygon (such as a seatback/headrest).

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

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