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bobbyjoh

KDTW

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Eric,I needed a KDTW update so I searched and found this thread ... I purchased Blueprint Simulations KDTW for FS9.1 and FSX today.I have not downloaded (BitMicro) and installed it yet.Moving Jetways would be nice to have but can live without them for now. Anyway, you mentioned "Needs mipmaps added to almost every texture, "I never did scenery .. so, can you tell me what this is? ... Is it hard to do? what it fixes?
Sure, many scenery designers release their sceneries with some but not all their textures mipmapped. Mipping textures reduces the shimmering effect that a lot of us hate. To do this, I use the FSX SDK that comes with FSX Acceleration. From within the SDK, go to the imagetool program, open it. From within that program open the textures by browsing to that kdtw texture folder. Then select edit, add mipmaps. Then save the file and close that file out (not the program). Thats it.

Eric 

 

 

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Eric, Thanks for the follow up.I got KDTW for FS9.1 and FSX installed now ..... they both work ok. I have FS9.1 and FSX SP2.So .. "Needs mipmaps added to almost every texture," .. does that mean some already have them? In other words ... all should have MIPmaps?Is this just for FS9.1 ? or does FSX need it also? Instead of imagetool can I use DXTbmp or Photoshop CS5?


Best Regards,

Vaughan Martell - PP-ASEL KDTW

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Any program that can add mips to the texture files would work. I mipped all my textures in the kdtw/texture folder to give it the look I wanted.


Eric 

 

 

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Eric, Thanks again for your help.


Best Regards,

Vaughan Martell - PP-ASEL KDTW

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