July 14, 201114 yr Hello, I have good FSX aircraft sounds , I found that if I "P" pause the game and "P" again that my sounds are beter ...Why? How to correct?Thanks in advance Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
July 14, 201114 yr Hi Emile,This is a bug in FSX - seems to happen to me even with the default FSX aircraft.I would suggest you press "Q" twice instead - this resets all FSX sounds without pausing the sim.The problem seems to occur when changing views, so i've got used to pressing "Q" twice when I switch from the cockpit to the outside view.Cheers, Armen L CholakianPMDG Sound Engineer
July 14, 201114 yr ...i've got used to pressing "Q" twice when I switch from the cockpit to the outside view.If you use FSUIPC you could configure FSUIPC to send the Q's automatically.Cheers,- jahman.
July 15, 201114 yr If you use FSUIPC you could configure FSUIPC to send the Q's automatically.Cheers,- jahman.Jahman's dogHow do you do this? via Lua?This is what PeteD says in the manual: Here I just want a plain Q (for FS‘s sound toggle—for which I should really have used an FS control of course), and I could use ‗8‘ or ‗0‘ for that.ThanksPeterH
July 15, 201114 yr Jahman's dogHow do you do this? via Lua?This is what PeteD says in the manual: Here I just want a plain Q (for FS‘s sound toggle—for which I should really have used an FS control of course), and I could use ‗8‘ or ‗0‘ for that.ThanksPeterHYes, LUA would work (can do anything you want with LUA really), but this might work as well (I haven't tried it, it relies on FSUIPC sending both the controls assigned to KeyPress and Key Released when receiving a Key message triggered by a button or switch):1. Set Key "Q", for example, to: a. KeyPressed: ControlSend ( "Sound Off" ) b. KeyRelease: ControlSend ( "Sound On" )2. Set Key "V", for example, to: a. KeyPressed: ControlSend ( "Next View" )3. Set Key "U", for example, to: a. KeyPressed: ControlSend ( "Prev View" )4. Set Button (Joy#: A, Btn#: 1), for example, to: a. Select for Key Press: Check b. Press the Key to send when ButtonPressed: V c. Press the Key to send when ButtonRelease: Q5. Set Button (Joy#: A, Btn#: 2), for example, to: a. Select for Key Press: Check b. Press the Key to send when ButtonPressed: U c. Press the Key to send when ButtonRelease: Q Now every time you press JoyA-Button1 FSX will receive the "Next View", "Sound Off" and "Sound On" commands in that order.Similarly, when you press JoyA-Button2 FSX will receive the "Prev View", "Sound Off" and "Sound On" commands.Alternatively, if this doesn't work, you can always write a brief macro with the three commands in it and assign running that macro directly to the button, switch or key you want to use to control your views. See p. 31 "Macros" and p. 32 "Multiple Actions in One Macro Control" in the "FSUIPC4 for Advanced Users" (v. 4.70, April 2011).Cheers,- jahman.
July 15, 201114 yr Hi Jahman,Sounds like a great suggestion!! I will try it shortly and report back.Cheers! Armen L CholakianPMDG Sound Engineer
July 16, 201114 yr Author Hello,And thanks to all Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44
Create an account or sign in to comment