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Illegitimi non carborundum

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About Illegitimi non carborundum

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  1. RyanMany thanks I now make sure that my settings in the nvidia CP global and fsx are the same as in in nvidia inspector and I can see from your info how they interrelate.To realsimpilotthe latest drivers and the latest version of nvidia inspector all work with the GTX 2xx series as well as the 4xx and 5xx series. I have a GTX 260 running FSX very well with the new 266.xx drivers and nvidia Inspector v 1.9x.RegardsPeterH
  2. RyanThanks for your reponse much appreciated,Now to the last questionWhat is the relationship of nvidia inspector to the nvidia control panel downloaded with the driver?If you open the NVCP after setting your card up in NV Inspector does it change anything especially if the settings in the NVCP are different to those in NV Inspector??When you install a new driver (now with the option of preserving previous settings) do you need to run NV Inspeector to 'refresh' your settings?Thanks again for a great post.RegardsPeterH
  3. Hi Ryan Great postYou said: An SSD won't improve your framerate, that's totally to be expected - FSX actually runs out of RAM, not off the storage device. What it should improve is texture streaming/blurries issues as well as load times like you noticed.Actually FSX doesn't run out of RAM it runs out of "Virtual Address Space" which on a 64 bit OS using FSX SP2/Accel is 4GB - nothing to do with physical RAM.A couple of points:In FSX I actually always tick AA so that when I ask nVidia Inspector to override AA it has something to override is this false logic?In some planes in the VC eg A2A Cub, Flight 1 Mustang, Quest Kodiak you see "swimming" instruments and I have used 2 techniques to overcome this.The first has quite a hit on frame rates: This uses 4x or 8x Sparse Grid supersampling.The second still works and has little impact on FPS: AA transparency Multisampling - ENABLED and AA Transparency Supersampling set to OFF/Multisampling.In both cases I used AA 8xSQAny comments on vsync and triple buffering?ThanksPeterH
  4. RaynussThis what I do, I add a folder (describing the scenery) manually to the FSXaddon scenery folder. See this example for the Faroe Islands:V:Program FilesMicrosoft GamesMicrosoft Flight Simulator XAddon SceneryFaroeIslands. in this folder there are 2 sub-folders 1. Scenery (bgl) and 2. Texture (bmp, dds) and I copy files manually to them as apropriate. I the activate or deactivate that scenery in the scenery tab in FSX. There are other ways but this is very simple and can be reversed at any time.RegardsPeter Hayes
  5. Steve you will find the panel by pressing the "START" button in WINXP, then "all programs/Flight 1 software/Ulimate Terrain X -USA/Setup Tool". The documentation is there also.RegardsPeter Hayes
  6. Its a term used for Fuel Efficiency, ie nautical miles (NAM) per 1000lbs of fuel burned (or Kg) including the aircraft range in NAM, the duration of the cruise in hours and the peak altitude during the cruise in feet.(http://mitre.org/work/tech_papers/tech_papers_06/05_1248/05_1248.pdf)RegardsPeter Hayes
  7. MarkI use a Pertelian device and the memory usage on my machine rarely exceeds 1.5Gb even in dense areas where the frame rates fall to single figures. (I have 2Gb RAM). The big worry is CPU usage in very dense areas it will stay at 200% (2 x 100% AMD dual core) for long periods. However, in less dense areas this drops to around 90%. On loading it usually peaks at around 800Mb with up to 190% cpu usage at various loading points. I'm trying to get the pertelian to produce a log file so that I can see the stats for various types of flights.RegardsPeterH
  8. Hi Nick(You get around!!!!) I thought that they also included animation textures eg see pics on SIMMARKET.Remember: Professor Marvel never guesses, he knows.Peter Hayes
  9. Alexander Just released: AERO FILES - WHAT A WONDERFUL SNOW FSXhttp://www.aero-files.com/Payware but may be what yoiu are looking for?Peter Hayes
  10. RogerI fly the default Beaver and the Aerosoft variants. Only one problem with the latter it has no 2D cockpit and I can't get FSForce to install its trim gauge. Its a great plane to fly in the Bush. I tend to use FS Earth with Google Earth to find my way through the mountains!!Good LuckPeter Hayes
  11. Logan You can do this quite easily using the default FS9 flight planner. Just put in your departure and arrival airfields then ask FS9 to find a (VFR) route. A mapview opens and you can then add waypoints (as long as they are Navaids, Intersections or Airfields [in FSX you can choose any part of the map as a waypoint] and "plot" your route thru the mountains. this is one I created for 1S9 to27W (Lake Wenatchee State):1S9; WA23; KNOCK; 73WA; 3W7; WA15; DMAKQ; IDUYI; CRUMM; IDOCI; MADAJ; IDMIH; CFCYH; DMJDE; 3WA1; 27W. Dist 192.7nm; Max Alt 12,500' and time taken in the Beaver = 1:35hrs.Hope this helpsPeterHPeter Hayes
  12. MarcoOn simflight elcamino posted this link to modifications to the default FSX planes: http://www.metzgergva.de/default_e.htm.May be useful?Peter Hayes
  13. Abe from an article on :http://compreviews.about.com/od/storage/a/eSATA.htm by Mark KyminSpeed Differences:One of the key advantages that eSATA offers over USB and FireWire is speed. While the other two have overhead from converting the signal between the external interface and the internal IDE based drives, SATA does not have this problem. Because SATA is the standard interface used on many new hard drives, a simple converter between the internal and external connectors is required in the housing. This means that the external device should run at the same speed as an Internal SATA drive. So, here are the speeds for the various interfaces: USB 1.1
  14. ChrisI could be wrong but I thought that the entry should be:[brakes]parking_brake=1RegardsPeter Hayes
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