September 18, 201114 yr I dont use the guide lines, what i do is,create a new layer 4096 by 4096 pix, drag it on to the master fuselage three times, and then crop the image, that gives you the correct master size, then delete one of the 4096's and use the other two to crop the three sections of the plane ,that way i get three perfect size 4096 by 4096 sections. Kevin Brown. The guides ain't the problem. Using the guides gives me perfect 4096x4096 tiles.Like some other poster mentioned, it appears to be a problem with the model.The original PMDG repaints suffer from the cut issue as well. And those guys know what they're doing. Dave P. Woycek
September 20, 201114 yr I was finally able to get rid of the fuselage cracks.And no, it's not a problem with the paint kit or a matter of doing some tricky stuff when repainting. For me, it's an nVidia driver setting. I used to use nVidia Inspector to set the level of antialiasing. Apparently, using this tool it is possible to set modes that are not officially supported by nVidia and considered experimental. After setting AA from the nVidia control panel (AA: 8xQ, AA-Transparency: 2x (supersample), driver 270.61, GeForce GTX580) the fuselage cracks disappeared, in both my own repaints and in the PMDG official ones.Actually, I could not make the cracks come back no matter what setting I used as long as the setting was one offered by the official nVidia driver control panel. Maybe that helps someone. Dave P. Woycek
September 21, 201114 yr I was finally able to get rid of the fuselage cracks.And no, it's not a problem with the paint kit or a matter of doing some tricky stuff when repainting. For me, it's an nVidia driver setting. I used to use nVidia Inspector to set the level of antialiasing. Apparently, using this tool it is possible to set modes that are not officially supported by nVidia and considered experimental. After setting AA from the nVidia control panel (AA: 8xQ, AA-Transparency: 2x (supersample), driver 270.61, GeForce GTX580) the fuselage cracks disappeared, in both my own repaints and in the PMDG official ones.Actually, I could not make the cracks come back no matter what setting I used as long as the setting was one offered by the official nVidia driver control panel. Maybe that helps someone. Post #21 uses ATI drivers and is having the same problem as Nvidia's, therefore I don't think adjusting AA settings in nVidia inspector will solve or just mask the problem.
September 22, 201114 yr Post #21 uses ATI drivers and is having the same problem as Nvidia's, therefore I don't think adjusting AA settings in nVidia inspector will solve or just mask the problem. Like I said. It works for me. Never claimed that it'll be the be-all-end-it-all solution for everybody. Dave P. Woycek
September 23, 201114 yr I am using nVidia pluggin to photoshop for saving my files into .dds instead of DXTBMP. Maybe that can cause problems? I tried every single setting of AA on my ATI and too bad it didn't worked. I can't say for nVidia but good to hear some people got it to work well.
May 10, 201313 yr Hi, I was searching around the forum for a topic like this, now that I have found it: has anyone found a solution? I am still seeing lines in some, but not all repaints. Thanks Connor Anderson
May 11, 201313 yr I stand by what I wrote before in post #32. I can make the crack either show or disappear by playing around with the AA, sampling, transparency etc settings in nVidia inspector. Recently I had to reinstall OS, FSX and everything on a new drive. With the defaults, I ran into the crack issue again, but i could get rid of it by messing around with the nVidia inspector settings. If you're using nVidia, give it a try. Other than that, I cannot remember any definitive solution that would have been posted. Dave P. Woycek
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