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cmeeks

[Tech Report] Inside the second: A new look at game benchmarking

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They have the wrong people performing the testing. They should have some of the folks here that don't see jitters. Problem solved. LOL.gif And I thought it was because I drank too much coffee.

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Whether we want to admit it or not, I think all of us see jitters in some form or another. Most of us are in denial and frankly, I don't blame anybody! Afterall, they're only in the form of a thousandths of a second. I have been doing lots of experimenting with making photoreal scenery lately, which allows me to completely turn off autogen as well as scenery complexity for some very smooth flight and FPS in the 70s and 80s. Attached is a screen shot showing where the photoreal scenery meets up with default FSX scenery.

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Not considering how little time I spend on the ground. I can turn the scenery complexity back up and get the buildings, but photoreal scenery kills the autogen.

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Frame time seems like stutters on the video rendering side of things... interesting article.

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