September 20, 201114 yr Today I load the sim get ready and during taxi I look to the tail and I notice the rudder move went I made a turn.So my question is is the rudder supost to move during turn during taxi. Fernando A. Maldonado
September 20, 201114 yr In the real-world NG, the rudder does not move when steering on the ground with the tiller, but because of the way FSX is coded, there is no way to prevent the rudder from moving when the nosewheel is turned. It is a built-in limitation of the simulation. PMDG has been able to create custom controls and systems that bypass many of the FSX standard features - but apparently the nosewheel/rudder connection is one thing for which there is no workaround. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
September 20, 201114 yr If U got a registrered version of FSUIPC here's what U can do :1. Go to 'Axis Assignment', make sure U check 'Aircraft specific' so that this will only apply to the NGX2. Make sure there no axis already assigned to the one U wish to use for your tiller.3. Choose 'Steering Set' from 'Send to FS as normal axis'4. Press OK You're set... ENJOY. Best regards, Fritz ESSONO
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