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Head bobbing effect

Featured Replies

Anyone know how to stop this action? Can I do it from the cfg editor? If so how do I do it ? Thanks in advance

Roger  Deloge :Cuppa:

Hi, you can disable it by going into your FSX Folder, (The one where the FSX.Cfg is contained) Open the Camera.cfg file and look for the Virtual Cockpit section,Change MomentumEffect = Yes to MomentumEffect = No.

  • Author

OK Thanks

Roger  Deloge :Cuppa:

There are two kinds of head bobbing effects fsx, first momentumeffect which simulates Moment of inertia and G-forces. But then there is an effect that i cant get rid of, to best illustrate this: choose the NGX or the default 747, go to RPMR airport, bring down the HUD combiner (this will make it more obvious). press "Y" to enter slew mode, start spinning in the YAW axis(not so fast). Watch how you head is moving in circles as you are turning. This also affects without slew mode when your doing turns and taxing. this is just the easiest way do show it. Head position are determined by your current heading. there are several factors that affect this head bobbing. Locations: I have found that if you are closer equator the more head bobbing you get, at ESSA, sweden thers is almost no head bobbing, while at RPMR, Philippines theres alot of head bobbing. Aircraft: head bobbing varies with differnt aircrafts. NGX has alot of head bobbing while the Cessna skyhawk has almost nothing. In my opinion, its very annoying to adjust my head postition to line up with the HUD after i have done a turn or while taxing. Has anyone noted this before, or is it just me?has anyone found a solution to stop this?Does this effect try to simulate some physical law that im not aware of?

Tobias

I have noticed this as well, I have called it the "drunk pilot effect" and I would love to turn this off as well, left unadjusted your viewpoint will end up all over the place.

Cheers

 

Glenn Hall

  • Commercial Member
But then there is an effect that i cant get rid of, to best illustrate this: choose the NGX or the default 747, go to RPMR airport, bring down the HUD combiner (this will make it more obvious). press "Y" to enter slew mode, start spinning in the YAW axis(not so fast). Watch how you head is moving in circles as you are turning. This also affects without slew mode when your doing turns and taxing. this is just the easiest way do show it.
It's hardcoded into the sim, we tried to get rid of it during NGX testing, you can't. It seems to somehow depend on location too. (ie go to KTUS Runway 29R and look at how far off the HGS view perspective is despite the camera location not having changed at all.

Ryan Maziarz
devteam.jpg

For fastest support, please submit a ticket at http://support.precisionmanuals.com

yep this is one of the most frustrating things that i have noticed to. i seem to have to spend at least a couple of minutes at the start of each flight resetting all my ezdok views because they are slightly off position from the last flight.

Luke Cerff

Banner_FS2Crew_NGX_Driver.jpg

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