January 16, 201214 yr Hi,After installing Bojote's Shader 3.0 mod, I decided to uninstall it again, because the water animation was static (using REX OD "Orderly" water animation). And I dunno how I can change it. I know I have to tweak the WaterConstants.xml file in my FSX root folder but I dunno what I should change. Well, the readme said, that when you uninstall the Shader 3.0 mod, that everything will be reset to default again (so back to Shader 2.0). So I uninstalled it, and FSX was ###### entirely. The sun was a square, the water was black, the aircraft piecies of the 737NGX where all over the place... I know this is not NGX related, but as this is a quite populated forum I know I will get this fixed with the help of some people here.All I need is someone that can email the me their ShadersHLSL folder, and their WaterConstants.xml file, both of these are located in your FSX root folder. Both are really small folder and files (around 800 kb). If you can help me, please PM me and I'll give you my email address.Thanks in advance!!!Arjen. Arjen Vandervelde
January 16, 201214 yr Try clearing your scenery cache Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
January 16, 201214 yr Yes. The shader cache is found in your App Data/Local (not roaming) folder. Delete both shader folders in there.The FSX forum is very populated, btw. It doesn't help that everyone shares the attitude "I'll post in here it's busier". :( Edited January 16, 201214 yr by ZachLW ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
January 16, 201214 yr Yes, shader cache, not scenery cache... At 32 I'm already having "senior moments." Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
January 16, 201214 yr Author Yes. The shader cache is found in your App Data/Local (not roaming) folder. Delete both shader folders in there.The FSX forum is very populated, btw. It doesn't help that everyone shares the attitude "I'll post in here it's busier". :(Deleting the shader cache folders from .../Local/Microsoft/FSX did not work. When I startup FSX, the Trike is just black, and all its parts are all over the place. Same for the NGX. I read somewhere that this could have something to do with a mismatch between the WaterConstants.xml file and the ShadersHLSL folder. So I think I can fix the problem if someone who has no Bojote Shader 3.0 mod installed, can email me their ShadersHLSL and WaterConstants.xml file, both located in your FSX root folder. Both are really small files (only around 800 kb). I hope someone can do this for me. :) Arjen Vandervelde
January 16, 201214 yr Author Please, could someone please send me their default WaterConstants.xml and ShadersHLSL folder? I asked at the MS FSX forums, but still no respond (because it's not a populated forum). Arjen Vandervelde
January 16, 201214 yr Have sent you a PM. System: MSFS2024, ASUS Rog Stryx Z790-A, Intel i9-14900KF, Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU
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