February 9, 201214 yr Commercial Member Hi,to show you guys I'm not just complaining:hats off to you guys for the most realistic simulation I have ever seen for MSFS!Even small details that I have never seen in other simulations have been modelled:- windmilling engines can provide hyd pressure as long as they are running fast enough- same goes the engine generator- non-documented (unofficial) features of the real 737 have been modelled like single autopilot autoland (you won't find this in the FCOM)- autopilot actually moving flight controls and not just pitch trim- automatic activation of the generators if the APU is turned off in flight (once)These are the things that make a simulation feel alive!RegardsMark Mark Foti Author of aviaworx - https://www.aviaworx.com
February 10, 201214 yr watching the control column come alive as the engine-driven hydraulic pumps come on-line during start. Jeff Hunter
February 10, 201214 yr watching the control column come alive as the engine-driven hydraulic pumps come on-line during start.This last one is one that I hate as the plane is not fly by wire and without hyd power, on the NGX, the column/wheel cannot be moved more than 1 or 2 degrees. This make it very difficult to control the plane in manual reversion.About the other things, I already seen them and yes, the team did an awesome job ;) Regards Andrea Daviero
February 10, 201214 yr Author Commercial Member Hi Andrea,yes, on the ground the controls are very heavy. But in flight it's actually quite manageable (at least on the classics) as long as your speed within 220-250 kts. (See my other thread about manual reversion: http://forum.avsim.net/topic/362193-manual-reversion-not-very-realistic/RegardsMark Mark Foti Author of aviaworx - https://www.aviaworx.com
February 10, 201214 yr I'll answer in that topic as this is for the good things ;) Regards Andrea Daviero
Create an account or sign in to comment