February 28, 201214 yr Hi there,I have been silently browing Avsim for years and now I have some questions that other people haven't posted yet.I'm just wondering about the 4096 max tex load it suggests in the 737NGX intro, along with the wide view aspect. Will those reduce performance?I'm getting 20-30 fps with the NGX on my settings at 90% maxed and about 40-60 with the MD11. I do have a 23 inch wide screen and i'm wondering, what are the 4096 textures for? If its just for outer eye candy, I wont bother. I do all my flying from the VC anyways. Will the widescreen aspect benefit me from already have the game set to 1920/1080? Or is it more for multi monitors?Lastly, I can't find the MLW for the 744F. Im seeing 652-666000 lbs?Can anyone confirm?Thanks a lot,Edit.Specs arei5-2500k @3.7 (will go to 4.2 soon with new H80 cooler)8gb ram @ 1600 mhz500gb WD HDDEvga GTX275 896mb800 Watt P/S Edited February 28, 201214 yr by JordanSheck Jordan Shechtman
February 29, 201214 yr I can't find the MLW for the 744F. Im seeing 652-666000 lbs?302092 kgsAt that weight she requires some gentle handling....you'll be very close to exceeding the Flap Limit Speeds & if you are at the MAX ZFW (approx 288000kgs) you will be left with approx 14000kgs of fuel available on landing...select your ALTN(s) accordingly. Edited February 29, 201214 yr by G-CIVA Steve Bell "Wise men talk because they have something to say. Fools talk because they have to say something." - Plato (latterly attributed to Saul Bellow) The most useful tool on the AVSIM Fora ... 'Mark forum as read'
February 29, 201214 yr Commercial Member The 4096 isn't actually needed - I took it out of the updated intro document that's coming with SP1c. That setting only applies to stuff like clouds, ground textures, mipmapped aircraft etc - the way the NGX's VC and model are built it'll always display the actual resolution. Texture resolution won't hurt you unless you run out of the video RAM needed to store it - you are sort of on the low end with 896MB now so I'd probably set it to 2048 if you use anything like REX, AS2012 etc that needs an increased setting (FSX default highest is 1024)WideViewAspect=True does display slightly more things on screen but it looks a lot better, the plane was designed to have that setting on. With it off it looks like you're looking through a constrained "tunnel" type view on a widescreen monitor, you see less of the scene horizontally. I seriously doubt it'll affect your framerate much, I've run with it on forever myself.Check this out here:http://widescreengam...e/screen-changeWideViewAspect=True makes FSX Hor+ and without it it's Vert-. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
March 2, 201214 yr WideViewAspect=True does display slightly more things on screen but it looks a lot betterRyan, can you please explain that a bit more? When I had it on to test it, I found out that all my textures look extremely stretched when they get close the the edge of my 24" LED. And I kinda hate that... Regards, Renzo Marcus
March 2, 201214 yr Commercial Member Renzo, did you read the explanation at the link I sent? That shows what it effectively does in pictures.There's always some distortion of any 3D image viewed on a 2D surface. All I can tell you is that the NGX was designed with this setting active. I run it on a 24" monitor as well and I don't see anything offensively wrong with how things look. If you're used to having it on false then leave it on false - you can edit the view definitions to set different zoom values if you want. (I can't tell you exactly what to set though, you'd just have to mess with it) Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
Create an account or sign in to comment