Jump to content
Sign in to follow this  
jasonX

Radii of gyration

Recommended Posts

Hi guys

 

I have been looking at this again and getting some decent results with it (seems so to me anyway). One area where I'm having some problems though is setting the radii of gyration in yaw. I guess to get it all really close you would need to relate to actual experience in the real aircraft.

 

Is there a ballpark figure for the yaw? Maybe related to the pitch and roll radii of gyration was something I was thinking.

 

Thanks

Share this post


Link to post
Share on other sites

And, there should be a coupled moment/radii too... yaw/roll


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Glider pilot since 1980...

Avid simmer since 1992...

Share this post


Link to post
Share on other sites

And, there should be a coupled moment/radii too... yaw/roll

 

The cross-inertia term (coupled moment) unfortunately is not modeled in X-Plane.


"The problem with quotes on the Internet is that it is hard to verify their authenticity." [Abraham Lincoln]

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...