May 30, 201214 yr Hi guys I have been looking at this again and getting some decent results with it (seems so to me anyway). One area where I'm having some problems though is setting the radii of gyration in yaw. I guess to get it all really close you would need to relate to actual experience in the real aircraft. Is there a ballpark figure for the yaw? Maybe related to the pitch and roll radii of gyration was something I was thinking. Thanks
May 30, 201214 yr And, there should be a coupled moment/radii too... yaw/roll Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
May 30, 201214 yr And, there should be a coupled moment/radii too... yaw/roll The cross-inertia term (coupled moment) unfortunately is not modeled in X-Plane. "Society has become so fake that the truth actually bothers people".
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