August 13, 201213 yr Hi all. I'm a new user of the NGX. Everything is ok but the sounds. I just and always hear a countinous noise that "covers" all other sounds like engines, switches, call-outs and so on. I'll try to be more precise. - I hear the noise even in cold & dark state. (For instance, loading the saved flight of the PMDG tutorial # 2) - no way to disable it or reduce it: if I change settings in CDU's SOUND page, nothing happens - The SOUND Options in the Sim are all at 50%, in the CDU's SOUND page their are all at 100% - some kind of sounds (engines and GPWS call-outs) are very low, some other (switches and other like the yellow knob on the yoke checklist) are totally missing. I've already tried to reinstall DirectX runtimes, but didn't fix. This is a fresh installation of the NGX on a brand new PC with Win 7. Any help is appreciate (and sorry for my bad english) Thanks, Alessandro
August 13, 201213 yr Sometimes I find if you press Q and then Q again this kind of fixes this problem? J u l ia n D i a m a n d i s
August 13, 201213 yr You might also want to check if you have any equalizer settings setup on your system's default sound. I played around with mine for a while before I was able to get something I was comfortable with, and that overbearing sound you talk about was one of the things I was able to minimize. Just a thought. I also agree with pressing the "Q" sound button a few times. With Ezcam sometimes the sounds get distorted going from view to view, and pressing Q a few times usually does the trick. Paul Koutek
August 14, 201213 yr The pressing "Q" twice thing is only if you change views and the sounds get messed up. i7-6700K @ 4.5 GHz, 16 GB DDR4-2400 MHz, GTX 1070 8GB
August 14, 201213 yr Author Thank you guys for your answers. In the meantime, I realized that maybe they are 2 different issues. The continous noise does not depend on the 737, but it is a P3D general problem, since there is also using the default flight. I posted this on their forum right now. The specific missing or very low sounds are on the PMDG side, but maybe they are a side effect of the first one. Thanks, Alessandro
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