September 17, 201213 yr I bought RC a couple of days ago and so far I absolutely love it. I had been playing with the idea since many years but what kept me from buying it was that I thought to have understood that it doesn't have all the callsigns and that it was impossible to add new ones. For instance I wanted to fly Virgin America, callsign "REDWOOD", but that didn't exist in RC. In a recent exchange on simflight.com someone told me that this wouldn't be a restriction of RC anymore. "All" callsigns would be included (I understand that of course "all" isn't literally "all" but let's say 95% of what flies in FS, including small airlines and military), and that in any case I could edit/myself. Did I mis-understand something? Or do I miss something? How can I get callsigns like "Redwood" and others into RC? And another quick question: is there any way that I can accelerate RC speaking? I used to use EditVoicepack which has the option to accelerate talking speed and I got used to that speed, which I find much more realistic as well. Thanks for any hints.
September 17, 201213 yr There are speed controls in the Voice tab of RC for each voice and for controllers there is a master speed control as well as per voice. Left is fastest. If you are using an on board audio system that can be slower than an audio card with its own processor and ram. RC accesses the disk to concatenate the audio phrases rendering to a buffer before playing them. For ATIS and CD that will take longer than short commands if response is the issue. Virgin America came into being after RC voice recordings were released in the last version. There is no recorded wav for "redwood". It is a bit complex to create this for all of the pilots and controllers. It is described in a section of the RC menu. It looks like most of the other Virgin Group airlines are in the list.
September 18, 201213 yr Author Thanks! For some strange reason I had mis-read the sliders as controlling volume, not speed. Good to know. But regarding the callsigns I am not certain I understand your post correctly. When you say "It is described in a section of the RC menu" - you mean it says somewhere that adding callsigns is complex and therefore impossible? Or does it say how to do this complex thing of adding callsigns? And could you possibly guide me to where I can find that "section of the RC menu" - what is the RC menu? Do you mean the startup menu that comes up when I press on Start/Programs on my Windows taskbar? Thanks a lot!
September 18, 201213 yr Sorry, I meant RC manual, but it was more I think about the prerecorded chatter. It starts on page 131. To add chatter to the audio for Interact With AI, AI chatter requires recording a .wav in your case for "redwood" and placing it in all of the pilot/copilot voice folders and controller voice folders that are indicated in certain winwood folders. A script file connecting a radio call sign to the wav is created one each in pilot scripts and one each in controller scripts. Then a new entry is created in the carrier database file for the callsign returned by ai via FSUIPC, the script file to be called, and the airline name that you choose for your own aircraft that you see in the RC general tab where you pick it. The controller wav file should be processed to sound like radio reception. Now here's the catch. If you use a voice different than the rest of the pilot or controller voice wav set it will really stand out when phrases of existing wavs are combined for a complete message with your custom voice wav. If you can find two wavs in the same voice folder containing in part the syllables red and wood, you can isolate those syllables into a new wav file using in a suitable audio application to create the new wav with existing voices. You do that for each prerecorded RC voice to create a redwood wav. In winwood folder 91 we have the wave file "readytocopy" and you could get "red" out of that. I went through that folder (for a pilot voice) and did not see anything with "wood" in it but I could have missed that. There is wav file called virgin however and that would be a very simple matter to substitute for redwood simply by editing the c4.csv file (after backing it up). That way there would only be that one data file to edit using existing recordings to be played. Now, you need to verify that the radio call "redwood" is returned by Virgin America ai. To do that you obtain the free Traffic Look application from here: http://forum.simflight.com/topic/66136-useful-additional-programs/ You start that up and with FS running with a parked aircraft at an airport where Virgin America has flights and you know the schedule you alt-tab to traffic look setting it for ground or air ai to monitor the status of all of the ai. One column lists the radio call plus flight number. It was found that one traffic application did not return standard radio callsigns and that was UT2 for FSX. That was corrected by modifying c4.csv and if you look at recent threads regarding the call sign for United, you'll see how to make that correction. Assuming it is redwood you'll then enter using a text editor only the line: redwood,virgin,Virgin America - United States,0, 0 to use the existing virgin callsign wav for all pilots and controllers. If you try this it is vitally important to back up rcv3.dat and keyboard.dat found in your RC folder in case these files corrupt as well as c4.csv in your RC\data folder. Always uses notepad, wordpad, or other text editor and do not add any additional spaces around commas sticking strictly to the format. Close but no cigar as the saying goes if you can use the virgin.wav file to save lots of audio editing.
September 18, 201213 yr Author Thanks Ron. I'll look into it this weekend and will play around with both adding a file myself and substituting with an existing file. Thanks again.
Create an account or sign in to comment