November 20, 201213 yr Hi all, I have recently noticed all the textures for the airport permitier fences and airport red and white barries have got really fuzzy unless zoomed in very close. My AA is 16x in Inspector and my Filtering is Aniscropic in FSX.
November 20, 201213 yr I think you could be seeing the effect of missing antialiasing on the alpha texture stuff. Means the normal antialiasing of yours can't smooth those structures. This may also be visible on e.g. the trees. To get those things smoothed, you would have to apply what's called transparency antialiasing. Check the guide from Word Not Allowed or the one in the PMDG forums to get to know how to enable it on Nvidia cards if you like. It's a driver setting and AMD cards have those things too of course. You can also use supersampling instead of your current 16x mode. But that will, depending on the mode, hit your card hard in FSX. For details on the modes, head for the mentioned guides. http://forum.avsim.net/topic/324786-nvidia-configuration-guide-inspector-2xxxx-drivers-version-20-explanations-of-all-settings/
November 20, 201213 yr Can you post a screenshot? Maybe my guessing was off and we are talking about something different here. Also make sure to run FSX in the DX9 mode to allow for those antialiasing settings to work. That other mode, preview DX10, needs a different approach.
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