February 23, 201313 yr I'm trying to add an exclusion polygon with ADE to exclude a certain road. But it also ends up excluding a much larger area of roads, almost a mile away. How do I set it up to only exclude the one road I'm interested in?
February 23, 201313 yr I'm trying to add an exclusion polygon with ADE to exclude a certain road. But it also ends up excluding a much larger area of roads, almost a mile away. How do I set it up to only exclude the one road I'm interested in? In a word, you can't. Roads wiil be excluded to QMid11 boundaries, so, you will need to re-define the pieces you wish to keep.
February 23, 201313 yr Author In a word, you can't. Roads wiil be excluded to QMid11 boundaries, so, you will need to re-define the pieces you wish to keep. Could you explain QMid11 boundaries and "re-define pieces to keep"?
February 24, 201313 yr Author Look in the Shp2Vec Tool section of the FSX SDK help. I will look there, but are you saying I will be able to just exclude the one road if I follow this?
February 24, 201313 yr I will look there, but are you saying I will be able to just exclude the one road if I follow this? Yes, but as you have found, it will exclude a long stretch of road. As I said earlier, you will need to re-draw the missing pieces so that they connect to the default road at the boundaries.
February 24, 201313 yr Author Yes, but as you have found, it will exclude a long stretch of road. As I said earlier, you will need to re-draw the missing pieces so that they connect to the default road at the boundaries. I have added vector roads before with ADE, but since I'm using UTX I would need to draw 4 lane highways, etc. Is there any way to do this?
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