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Odd FSX textures in cockpit when changing views

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Hi guys,


I am a new convert to DX10...thus far all is well... seems i followed the install instructions properly for once!


I have a question... when i change views from outside to back in the cockpit, the windows momntarily have this wierd texture then disappear... that is they have the Microsoft FSX opening screen texure for a moment then it goes and all is clear again...


There must eb an explanation to this i ma sure?


Also, i just installed the shaders 3.2.2 .bat which modofied the shaders (i beleive thats what it does) whilst backing up my orginals... I modified my NI settinsg to the suggested ones and backed that up too... modified the CFG and backed up...


Are there any other mods i need to do or is that it?


Thanks folks for your help on this!



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It is the brief delay while the textures and outside view load.

If you are still seeing opening screen textures there is a fix

which makes them black instead.

You seem to have taken most of the steps but as with any

readme, it is important to read and implement them all.




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Hi Doug:


You need to look in the "Bonus\Dark Background Texture\" folder of your downloaded DX10 Patch for the black bitmap (bkg.bmp). When you find it - just copy it straight over the bkg.bmp that sits in the root of FSX. What you're seeing was the blue DX10 testing bitmap. It is one of the "things-to-be-done" left over when the ACES Team was disbanded.

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Thanks guys!


Much appreciated and problem solved! :)

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