October 3, 201312 yr I too have found that Dx9 performs much better than it did following the use of the Dx10 fixer. I have found as well, that even without the two "Multisamples" entries in the fsx.cfg file, Dx10 is perfectly well antialiased. I am able to swap between modes by doing no more than changing DX10=1 to =0. The difference I can detect is that a typical scene, for example the one pictured below, in Dx9 consumes 2,040,824 kb of VAS, whereas in Dx10, it consumes 1,858,580. These are my settings in NI, I do not change them between Dx9 and 10. (I do not use the default MS Flightsimulator X profile, rather the Base profile amended only as shown, saved as MS FSX and linked to Fsx.exe) Dx10 Dx9 I also have no idea why and am simply pleased that it has happened. Regards, Nick
October 3, 201312 yr Hmm? Why didn't you post a reply on the other topic and instead started a new one? Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
October 3, 201312 yr Author Since you ask, because the other topic has moved on to another possible side effect/benefit and I did not wish to interrupt. Regards, Nick
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