January 26, 201412 yr I got Flightzone KPDX to work in FSX but there seem to be some static aircraft in the military area ( 2 B-52 and 4 or 5 Migs) . Anyone know which BGL to remove to delete these aircraft? I removed the "Plane" BGL already but that did not solve the problem. Trying to bring the 70's back in FSX
January 26, 201412 yr Could you describe what you did to get KPDX to work? Tks Pierre I9 14900K 5.5 64gb ram 6800 RTX5090 Asus Strix Gaming E
January 26, 201412 yr There are supposed to be military aircraft there - it's a VF base as well. pj i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
January 26, 201412 yr Author Yes, I have F-15's there by MAIW but the static aircraft are sitting in the same parking spots as the F-15's should be as per the AFCAD. And sense when are there Migs at KPDX? As far as getting the scenery to work, I downloaded the patch off sim-outhouse and followed the instructions and did a little work with the AFCAD elevation wise. All is good except the static aircraft, I hate them ! Trying to bring the 70's back in FSX
January 27, 201412 yr What little work did you do with the AFCAD elevation wise? What elevation did you set it to? Tks Pierre I9 14900K 5.5 64gb ram 6800 RTX5090 Asus Strix Gaming E
January 27, 201412 yr I put a flatten in to get the elevation working. But I found the biggest problem was the runway lights and approach lights. They destroy the FPS in FSX. did you fix that... And if so, how? Cheers, Bryn. Streaming at twitch.tv/brynmwr
January 27, 201412 yr I tried also the flatten and that works best, but on the south east side of the airport there is some blending with a green texture that makes the runway surface is flashing. I did not change the approach lights and they do not affect the fps here. I tried numerous rwy elevations, no joy. Pierre I9 14900K 5.5 64gb ram 6800 RTX5090 Asus Strix Gaming E
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