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About Bryn

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    Dar es Salaam, Tanzania

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    An economist in East Africa.

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  1. Bryn

    QW 787 final thoughts ?

    I find it's actually pretty hard on FPS compared to other aircraft (it hits my i5-4960 CPU constraint, not my 1080Ti GPU constraint) - it's comparable to the FSL A320 for me in this regard (but nowhere near the fidelity). And the gauges and HUD update at about 10-15fps, which makes it feel even worse (especially at night time when there's no scenery to provide a better sense of fluidity).
  2. Bryn

    No Live traffic

    FWIW, I was having a similar problem. Everything was connecting and should have been working, but realTraffic was not showing any aircraft. I deleted the ini file in users/roaming/insidetraffic and let it rebuild, and now it is working.
  3. Bryn

    P3D 4.1 CTD near Labrador

    Crash at N55 24.5 W76 34.4, tracking between KEMSA and MANUP waypoints. I had restarted GSX immediately after takeoff using the menu - twice. Just before the crash:
  4. Bryn

    P3D 4.1 CTD near Labrador

    This is a classic bug, which I thought went back to the early days of FSX (tbh, my immediate recollection was this went all they way back to FS9, but I'm probably wrong). Flights from Europe to the Midwest and west coast are always a gamble. I think Andrew's post on 11 March is the best piece of evidence so far (the map showing the crashes along the FIR boundary). I think the cause could be: the unusually complex and vast set of small lake and oceanic coastlines in this part of the world; a bug in how bvcf.bgl is read - or maybe a bug in the boundaries (how does P3D/FSX handle an undefined region with no FIR assigned - say an unintended sliver of airspace between two regions?); or an unanticipated conflict between bvcf.bgl and another bgl file. bvcf.bgl is the bgl with all of the FIRs and frequencies. I'm not convinced that couatl.exe - an idling external process - is responsible for the crash. A bit of confirmation bias there, I reckon. Bryn.
  5. Bryn

    FFPS:FFTF question

    initialism overload.
  6. Bryn

    FFPS:FFTF question

    that'll be version 2.
  7. Bryn

    Maddog Repaints Suggestions

    Continental Iran Air Insel Air TWA Please :)
  8. From "Sully: My search for what really matters": "It was an incredibly clear and gorgeous night, the air was smooth, and I could see the airport from sixty miles out. I started my descent at just the right distance so that the engines would be near idle thrust almost all the way in, until just prior to landing. If I started down at the right place, I could avoid having to use the speed brakes, which cause a rumbling in the cabin when extended. To get it right, I'd need to perfectly manage the energy of the jet". That's what I enjoy - when I can almost perfectly manage it. Was close to it coming into Vienna on VATSIM two nights ago.
  9. Bryn

    P3D crashing over northern Canada

    Oh yeh... it's a hated bug since FSX. See this other thread.
  10. Bryn

    BDOAviation in P3Dv4

    One update - in low visibility during the day, the lights flicker on and off, like they do in a lot of pre P3Dv3 sceneries. The runways are also still designated as 05/23.
  11. Bryn

    BDOAviation in P3Dv4

    I flew into BDO's EBLG in P3Dv4.1 last night and it worked fine. It's a nice scenery. Bryn.
  12. I tried flying an approach to Istanbul, and I was basically in the same spot as another plane. That plane would be deleted, but respawn about 30 seconds later, and deleted again. It might be good to have a way to keep it deleted, so you can basically take another plane's position in the approach for busy airports.
  13. Hi, This is a great add-on, but I'm wondering what strategies people use to fly with real world traffic? How do you fit yourself into the approach or departure? I've been using it with vatsim, and the new floor option is good for that, but if there's a way people use psxseecon from start to finish, I'd been keen to try it out. Bryn.
  14. Bryn

    Will P3D V4 sceneries work in V3?

    What happens?
  15. I see this a bit. If there is a note in the chart, then it shouldn't be a surprise (especially as it would be briefed?) and adds to the realism. But sometimes it's not expected. In this case it's probably a small issue in the AFD file, where the glideslope location is not the same distance from the threshold as the PAPI. The aero.sors data might be exacerbating this problem if it's using an arbitrary location for all glideslopes, but I don't know what that service does. Usually after each flight, I have a 'simulator write-up' of little things I need to fix, and I include this if I do an approach where I see 4 reds or 4 whites, but centered GS (and there's no note in the chart). I then go and edit the AFD so it doesn't happen again (either using ADE or AFX). It only takes a minute, and then the airport is good for the next time I pass through. Bryn.