July 31, 201411 yr I updated the driver for my Nvidia card and it appears to have created some problem with Prepar3d V2. Sections of my ground scenery and some cloud renderings (I was flying in Hawaii) were turned into white triangles. Rolling the driver back seemed to have corrected it. Anyone else see this? John
August 1, 201411 yr I have these graphical errors as well with the latest drivers and rolled back myself. Seems something to do with these 340.xx drivers as I remember the beta version did this as well. If my memory serves correctly, I do not believe nvidia has proper p3d v2 support :( it could have changed by now though...
August 5, 201411 yr There is a problem with the 340.52 driver in P3D v2. Disabling tessellation or rolling back are workarounds for this issue.
August 5, 201411 yr Well, FWIW, I've had to roll back to my previous driver after having had several freezes and a BSOD in FSX. A shame, because this was the first driver that I have installed where I could see some actual differences. Maybe it will get sorted in the future. HowardMSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One YokeMy FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776
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