September 12, 201411 yr Author Commercial Member My 2 cents about the runway: Open the scenery in overlay editor , locate which file is used fot the rw textures , open this file and check if there is somthing related to LOD , if so , delete it. THANK YOU!! This did the trick. The relevant files for ground markings and runway textures are: mdpc2014_solowiz-mdpc2014_asphalt.obj mdpc2014_solowiz-mdpc2014_lines_01.obj mdpc2014_solowiz-mdpc2014_lines_02.obj mdpc2014_solowiz-mdpc2014_rwymarks_01.obj All these files contain at the end a line like ATTR_LOD_draped 1560 I removed the line completely from the 4 files (but probably one can also change the value), and now the runway and the markings are visible even in low world details distance settings. Here's a screenshot: Note that this is "very low" world detail distance, and still I can see the runway markings from high above. Before, everything I could see from this height was a blurry mass. Now, the markings are perfectly visible. There are some more .obj files beginning with mdpc2014_, but for me changing these 4 was enough for a good result. Mario Donick .:. vFlyteAir
September 15, 201411 yr That are very good news! Thanks for these informations! In the meantime i received some improved files from tropicalsim, but i will try this as well. i9 12900k, RTX 3090, 32GB RAM
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