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Franz007

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  1. I assume he means that this addon (and ASXP as well) use the same weather for the whole actual area (global weather). That means there are no fronts approaching from far away. For me an absolute no-go and I prefer the default XP-weather.
  2. Why not, indeed. I found a quite recent post from Cameron dated september 2026 and I hope I can quote it here: « (…) IXEG is currently in a very deep re-write. It's very likely whatever you're experiencing will be fixed in the next update. » That means if we are lucky enough, there may be some update perhaps (if staying optimistic) before 2030 😀 More seriously, yes passing the code to devs that are interested and have time, could be an idea. But I see a conflict of author-rights incoming…
  3. I don’t think that contradicts my statement.
  4. I mean they have been speaking about that since over 4 years if I am not mistaken. They updated it for XP12 with some nice visuals and since then…nothing.
  5. I agree, it’s very sad because the base is excellent and it had a big potential to become a fantastic addon 😌
  6. What a great surprise to see iniBuilds putting more focus back on X-Plane. Not only did they just release the Doha scenery, but they’ve also confirmed: « We have some news - X-Plane is now a priority, with a dedicated team working on it. » That’s a strong sign of how much X-Plane has grown. On Steam alone, active users are up over 23% in the last few months. The developers have done an amazing job — and I’m already excited for 12.5, plus the new terrain mesh coming hopefully soon 🙂
  7. I agree that since the first release a few years ago, the performance gain has been quite remarkable. They optimized a lot of things! I do also have very good fps in 95% of the cases.
  8. Never had any such issue. Except with another sim 😅
  9. Yeah but turbulences is a different topic, so who knows 🤷‍♂️🙂
  10. This makes sense of course. Perhaps it is something that could be something that could be implemented later into the new default-autogen (if any is planned for the next-gen scenery). Or perhaps Laminar themselves could be interested in your work 🙂
  11. @MrBitstFlyer Oh too bad. I was very excited about what you announced so far. But I perfectly understand. Perhaps there is a way to work with X-turb‘s author and implement in future your ground-effects generated by the buildings? I was very curious about that aspect, since it can be very important when flying irl too (and also forests).
  12. Thanks, will try. But on the Zibo I don’t have that issue…

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