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Baber20

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About Baber20

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    I belong to both VATSIM & IVAO
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  1. HDR all the way if you have a monitor/TV that can reach peak brightness of atleast 700nits and is HDR certified. There is just no way you are going to get the colour range, contrast and brightness with GFE filters. And specifically it's the dynamic range of colours that blows me away when in HDR10 mode. I have an LG C1.
  2. In that 2nd screenshot, are you using autoortho with simheaven ? Looks very good.
  3. He always does this. I always wonder why they even invite this guy ? The guy has absolutely no clue how to deal with customers. He often comes off as very arrogant and mostly never gives a correct reply to the asked question.
  4. Not really. Default weather engine can produce some very nice cloudscapes. There is absolutely no way you get this with activesky. And I definitely did not see the sky filled with CU clouds only of my flight today from RJFF to RJTT.
  5. I mostly prefer default weather. At Fukuoka, Japan Active Sky Default weather
  6. Weather variations in default live weather is way better than active sky. With activesky you just get a preset around you. With default weather, you get varied cloud scapes with storm fronts in the distance.
  7. That MSFS 2024 screenshots looks real life compared to 2020. Honestly I wasn't expecting this big of a difference
  8. No doubt that msfs is visually stunning. But I get better results with nvidia filters in SDR.
  9. This city update is a glimpse of what we can expect in MSFS 2024. For the first time photogrammetry will not have melted buildings and trees. I believe Microsoft ditched blackshark ai and have now partnered with Vexcel Imaging. Helisimmer has a nice article on this https://www.helisimmer.com/news/msfs-2020-city-update-ix-northeast-united-states-4-july-future-photogrammetry
  10. I had a sim freeze on final just before touchdown. Almost crashed my aircraft. But it's very random and doesn't happen everytime.
  11. This is truly insane and goes to show how HUGE the msfs market really is. Now I see why many devs pretty much stopped developing for other sims. As of now they must have made over a million dollars.
  12. The entire landscape will be full 3d with procedurally generated grass, rocks, bushes etc. THIS right here is a game changer along with the new biome system and 3d trees. This will give you a sense of depth perception and will make you feel more grounded in the environment. Jorg also mentioned that ground markings have been dramatically improved. This is also huge. Xplane 12 has very clear and crisp ground markings and airport pavement textures which is what i sorely missed in MSFS. Although I am disappointed that they didn't go into further details on the live weather improvements, one thing that particular interested me was how clouds are going to be lit now. Sunlight absorption on the clouds will be based on the internal height of the clouds. High light absorption at the top and low at the bottom. This will give us those nice white clouds we always asked for. No more ash clouds hopefully. Now couple this with the new lighting engine and ray traced shadows, we will be getting very realistic looking clouds.
  13. Yeah same reply as ever. We got 5 months to go and they are in 'active discussions'. Yeah right.
  14. No details on flight model improvements. No details on weather improvements. Very, very surprising.
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