December 1, 201411 yr I have the Taxi2gate KSTL scenery for FSX and really like it. However, I notice that AI aircraft coming in to land all touch down many miles from the airport and then drive at taxi speed till they actually get there. I have no idea if this is a scenery problem or an AI problem, but thought I'd mention it here and see if anyone has seen this problem before and perhaps knows how to fix it. Thanks! Ken
December 3, 201411 yr Author I have posted in the T2G forums and also sent them a support email, but no replies so far. Wondering if anyone else has seen this issue.
December 3, 201411 yr Ken, I have observed the same. Found this on the web. dv Win 10 Pro || i7-8700K || 32GB || ASUS Z370-P MB || NVIDIA GeForce GTX 1080 Ti 11Gb || 2 960 PRO 1TB, 840 EVO My Files in the AVSIM Library
December 4, 201411 yr Author Thanks very much for the reply. Good info on that page. I did finally get a response from the T2G support saying they've seen that before. They believe they have a fix for it but have to find it and will let me know when they do. Ken
December 4, 201411 yr Author Think I've narrowed down the problem with some helpful guidance. T2G has the approach altitude set at 0 feet when it should be 2100 feet. I don't have time to fix and test now, but will tonight after work.
December 5, 201411 yr Author Final update: I opened the airport in ADE, put in the correct approach altitude and recompiled the airport. Everything is working perfectly now.
December 5, 201411 yr Author Ok, I lied, not the final update. Unfortunately, I just looked at the other runways and most others also have 0 feet for their approach altitudes. This scenery really needs fixed.
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