Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

OpusFSX aircraft camera

Featured Replies

Installed the latest OpusFSX and noticed that "aircraft camera" external view shows skeleton frame on the PMDG 737NGX.

I'm running FSX-SE version. Other aircraft are OK. Wonder if anyone can help.

Jose De Campos

London

Sounds like a graphics problem but I cant see your systems specs anywhere, what are they?

 

make sure you have highmemfix=1 under [Graphics]

ZORAN

 

  • Commercial Member

This is a standard problem with your view cycling. Please check our FAQs on our website or documentation (Live Camera manual).

 

In OpusFSI you can simply check your view cycling and then configure OpusFSI to match your system set up if it is different from the standard cycled view modes. Cycling views is the only way of selecting the OpusFSI Custom External View. Hence if your cycling is different you must tell OpusFSI what it is.

 

Stephen :-)

 

Missing aircraft textures - skeleton view

 

OpusFSI has a config option to specify the actual number of view modes (OpusFSX v3.49.3 onwards will accept a program argument to specify the number of view modes on your system) which should overcome this problem (but also refer to the information below regarding SP2 and 3rd party camera packages). Refer to the Creating Shortcuts section of the Getting Started Guide for Single PCs.

 

Basically the skeleton aircraft results from positioning the eye point for an external view but with a cockpit (VC) view selected on the display. We cannot actually determine what view is displayed, the software is forced to just select 2D then count in steps from there. For OpusFSX versions prior to  v3.49.3 for correct operation your views should cycle (S key) between,

  VC - Spot - Tower - Aircraft - External

Opus sets each of these view types as CycleHidden=No. You should ensure you have not hidden any of these views by setting their CycleHidden field to Yes in the aircraft.cfg or cameras.cfg files. Also ensure these files are not write protected.

 

Missing aircraft textures can also be caused by a corrupt FSX Service Pack 2 or Acceleration Expansion Pack.

 

Before disabling 3rd party camera packages their configuration utility must be run and the "Restore" function selected to restore all camera views to FSX default, otherwise 3rd party camera definitions are not removed from the aircraft config files and can cause problems.

 

 

In the OpusFSI Configure dialog you can adjust the Simulator View Modes setting (default 5) to specify how many view modes there are (determined by cycling the views using the simulator's S key).

 

However, it is better if you can change your simulator's set up so that the standard 5 view modes can be selected and cycled. That way your configuration will be common for all simulator types.

 

Stephen :-)

  • Author

Hi Stephen, I'm referring to Opus FSX Camera Control, when I try to create an Aircraft camera that camera still shows a skeleton airframe (cockpit, doors, top of wings) as if it was still in Virtual Camera. Previously when I checked Aircraft Camera it would allow me to see the fuselage, I'm running latest PMDG 737NGX and latest OpusFSX.

The (S key) cycle works fine, it shows the fuselage. thanks

Jose De Campos

London

  • Commercial Member

Then check your camera definition in edit mode, you most likely have the view mode set to VC instead of External Aircraft. Most aircraft in VC mode do not define the entire aircraft, only the bits you would see from inside the cockpit (saves the sim trying to render or process bits that are expected to be invisible).

 

I assume when you say the S key works fine you mean it cycles through the EXACT view mode sequence listed in the FAQ and above. Viz.

 

VC - Spot - Tower - Aircraft - External

 

Five different view modes cycled.

 

Stephen :-)

  • Author

I do check Aircraft Camera mode. I only noticed this problem (no fuselage) after updating to OpusFSX v3541.

The S key works meaning 5 view modes (with fuselage).

Jose De Campos

London

  • Commercial Member

Then check your Configure dialog and make sure the default 5 is set for the number of view mides. You should check all your Configure and other dialog settings after upgrading as it is possible that some settings may not be preserved after the upgrade.

 

Stephen :-)

  • Author

Checked all, still the Aircraft camera mode does not show fuselage.

Jose De Campos

London

  • Commercial Member

If you have the Simulator View Modes in the FSISERVER Configure dialog set to 5

 

AND

 

Cycling the views with the S key in the sim gives the following repeated sequence of view modes...

 

VC - Spot - Tower - Aircraft - External

 

Note, the final view mode in the sequence should be labelled as the Custom View, OpusFSI External View. After this view mode it should cycle back to the VC view.

 

This is different from the previous Aircraft View, OpusFSI Aircraft View, so you should have the following repeated view modes cycling...

 

Cockpit View, Virtual Cockpit

Outside View, Spot

Tower View, Nearest Tower

Aircraft View, OpusFSI Aircraft View

Custom View, OpusFSI External View

 

Double check this.

 

You could also try going into Camera Edit mode (I assume you have Live Camera enabled of course) then restarting the sim.

 

This is really the limit of any OpusFSI Live Camera control as it simply uses your configured 'Simulator View Modes' setting to cycle to any external view (if that cycling takes you back into a cockpit view mode then you end up with missing/undefined bits of the aircraft). If it has nothing to do with this then I'm afraid it has nothing to do with OpusFSI. When you cycle to any 'non cockpit' view mode you should be able to see all of the aircraft.

 

The only other thing I could suggest is to re-install the aircraft files.

 

Stephen :-)

 

Also double check your camera configuration and view modes.

 

Check also your actual aircraft.cfg file in your sim's SimObjects folder, the OpusFSI Aircraft View should be appended to the bottom.

 

These are the only things related to Opus that could cause a skeleton view (VC mode selected when displaying an external camera view). If you want you could email me your CAM file and I will take a look.

 

Stephen

  • Author

Problem fixed.

Thanks Stephen for staying with me. Your first post had the solution. Replacing the Cameras.CFG file with a backup did the trick. I think it had  to do with CycleHidden settings.

As always great support.

Jose De Campos

London

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.