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Editing dds files without degradation

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I'm trying to make a simple edit to a dds file (DXT5 1024x1024). It's a cockpit (vc) panel. I use DXTBMP to convert the file for editing in Photoshop. After editing and saving, and I load the aircraft with the edited file, the textures are more pixellated than with the original. Could someone tell me please how I can edit this file without introducing this degradation?

Many thanks

David Lawrence

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Hi David,

Don't convert your textures, rather install NVIDIA's DDS plugin for Photoshop, it's available here:


There are several guides available for installing the plugins, you can find one here:


If you're using a Mac, there is also a plugin available:

I hope that helps.




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