May 18, 201511 yr Hi I'm trying to make a simple edit to a dds file (DXT5 1024x1024). It's a cockpit (vc) panel. I use DXTBMP to convert the file for editing in Photoshop. After editing and saving, and I load the aircraft with the edited file, the textures are more pixellated than with the original. Could someone tell me please how I can edit this file without introducing this degradation? Many thanks David Lawrence Intel I7-4770 3.4Ghz 16 Gb RAM nVidia GTX770 2Gb Windows 8.1 64 bit P3D 4.4/3.4 FSX SE
May 18, 201511 yr Hi David,Don't convert your textures, rather install NVIDIA's DDS plugin for Photoshop, it's available here: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop There are several guides available for installing the plugins, you can find one here: https://www.youtube.com/watch?v=I6kr6deB3z0 If you're using a Mac, there is also a plugin available:http://fnordware.blogspot.de/2014/09/dds-plug-in-for-after-effects-and.htmlI hope that helps.Cheers, Jerome
May 18, 201511 yr Author Hi Jerome Fantastic help - many thanks David Intel I7-4770 3.4Ghz 16 Gb RAM nVidia GTX770 2Gb Windows 8.1 64 bit P3D 4.4/3.4 FSX SE
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