August 11, 201510 yr When I'm on the ground at any airport (payware or default), in the distance the runway, buildings, ground appear to be moving. Any ideas? I7 3.6-4.0 gtx 660 P3D 2.5 https://www.dropbox.com/s/nkazt0l023ibzfo/help1.PNG?dl=0 https://www.dropbox.com/s/fspj4zsi9c4m5f4/help.PNG?dl=0 Evan Hardin
August 11, 201510 yr When I'm on the ground at any airport (payware or default), in the distance the runway, buildings, ground appear to be moving. Any ideas? I7 3.6-4.0 gtx 660 P3D 2.5 https://www.dropbox.com/s/nkazt0l023ibzfo/help1.PNG?dl=0 https://www.dropbox.com/s/fspj4zsi9c4m5f4/help.PNG?dl=0 By moving do you mean flickering? If so, sounds like you have Z-Fighting going on. There is a way to reduce this effect but I'll need to research it again.. it's been a while. Captain K-Man FlightBlog Channel: https://www.youtube.com/channel/UCulqmz0zmIMuAzJvDAZPkWQ // Streaming on YouTube most Wednesdays and Fridays @ 6pm CST Brian Navy
August 12, 201510 yr Could just be the Anisotropic Filtering - with your card you ought to be able to run 16x with no appreciable loss of performance. Have you made any manual changes to the Prepar3D.cfg ? Might be worth just showing the full document contents, just in case.
August 12, 201510 yr By moving do you mean flickering? If so, sounds like you have Z-Fighting going on. There is a way to reduce this effect but I'll need to research it again.. it's been a while. I get flickering, but very minimal and that is usually if I am panning around inside the VC which I found to be an indication of scenery load. I take that with a grain of salt as long as P3D is stable. -Jim Engage, research, inform and make your posts count! -Jim Morvay Origin EON-17SLX - Under the hood: Intel Core i7 7700K at 4.2GHz (Base) 4.6GHz (overclock), nVidia GeForce GTX-1080 Pascal w/8gb vram, 32gb (2x16) Crucial 2400mhz RAM, 3840 x 2160 17.3" IPS w/G-SYNC, Samsung 950 EVO 256GB PCIe m.2 SSD (Primary), Samsung 850 EVO 500gb M.2 (Sim Drive), MS Windows 10 Professional 64-Bit
August 12, 201510 yr Author Could just be the Anisotropic Filtering - with your card you ought to be able to run 16x with no appreciable loss of performance. Have you made any manual changes to the Prepar3D.cfg ? Might be worth just showing the full document contents, just in case. I've changed to 16X anisotropic with no appreciable change in the flickering. CFG [AContain] LabelColor=FFFF0000 LabelDelay=1000 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelAirspeed=0 ShowLabelAltitude=1 ShowLabelContainerId=0 ShowLabelDistance=1 ShowLabelFlightPlan=0 ShowLabelHeading=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabels=0 ShowLabelTailNumber=0 ShowUserLabel=0 [ATC] AutoOpenAirTrafficWindow=0 PilotVoice=0 UsePilotVoice=0 [ATTACHMENTS] AutoWeaponSwitching=False HighlightDuration=1.000000 IgnoreAttachmentForces=True IgnoreAttachmentWeight=True UnlimitedCountermeasures=False UnlimitedWeapons=False WeaponHighlight=False [CONTROLS] Controls_Current=Standard Controls_Default=Standard JOYSTICKS=0 KBDAIL=64 KBDELEV=64 KBDRUD=64 [Display] ActiveWindowTitleBackGroundColor=0,28,140,64 ActiveWindowTitleTextColor=255,255,255 ChangeTime=4.000000 FullScreen=False FullScreenAutoFill=True FullScreenExclusive=True FXAA=1 InfoBrakesEnable=True InfoCountermeasureEnable=True InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerLeftTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoOverspeedEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoUpperRightBackGroundColor=0,0,0,0 InfoUpperRightTextColor=255,0,0 InfoWeaponSystemEnable=True MSAA=2 NonActiveWindowTitleBackGroundColor=24,33,87,64 NonActiveWindowTitleTextColor=255,255,255 SKINNED_ANIMATIONS=1 SSAA=0 TEXTURE_BANDWIDTH_MULT=30 TEXTURE_FILTERING=16 TextureMaxLoad=6 TransitionTime=4.000000 TRIPLE_BUFFER=1 UPPER_FRAMERATE_LIMIT=35 VSYNC=1 WideViewAspect=True [DISPLAY.Device.NVIDIA GeForce GTX 660 .0.0] Mode=1920x1080x32 [DISPLAY.Device.NVIDIA GeForce GTX 660 .0.1] Mode=1024x768x32 [DynamicHeadMovement] HeadMoveTimeConstant=1.000000 LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 RollAccelOnHeadLat=0.010000 RollAccelOnHeadRoll=0.100000 YawAccelOnHeadLat=-0.100000 [FACILITIES] CITY= COUNTRY= GTL_BUTTON=4096 STATE= [GRAPHICS] AIRCRAFT_REFLECTIONS=1 BLOOM_LEVEL=2 BUILDING_SHADOWS_CAST=0 BUILDING_SHADOWS_RECEIVE=0 CLOUD_SHADOW_CAST_DISTANCE=3 CLOUD_SHADOW_TEXTURE_SIZE=512 CLOUD_SHADOWS_CAST=1 COCKPIT_HIGH_LOD=1 CONTENT_NO_SHADOW=0 DAWN_DUSK_SMOOTHING=1 EFFECTS_DISTANCE=0 EFFECTS_QUALITY=0 EXTERIOR_SHADOWS_CAST=1 EXTERIOR_SHADOWS_RECEIVE=1 GROUND_SHADOW_TEXTURE_SIZE=2048 HDR=1 IMAGE_QUALITY=0 INTERIOR_SHADOWS_CAST=1 INTERIOR_SHADOWS_RECEIVE=1 LANDING_LIGHTS=1 LENSFLARE=1 MIPMAP_VC_PANELS=1 NUM_LIGHTS=4 OBJECT_SHADOW_CAST_DISTANCE=2 See_Self=1 SHADER_CACHE_VERSION=1 SHADOW_LOG_PARTITION_HIGH=0.850000 SHADOW_LOG_PARTITION_LOW=0.850000 SHADOW_LOG_PARTITION_MID=0.850000 SHADOW_LOG_PARTITION_ULTRA=0.850000 SHADOW_NUM_CASCADES_HIGH=7 SHADOW_NUM_CASCADES_LOW=4 SHADOW_NUM_CASCADES_MID=5 SHADOW_NUM_CASCADES_ULTRA=12 SHADOW_QUALITY=2 SIMOBJECT_SHADOWS_CAST=0 SIMOBJECT_SHADOWS_RECEIVE=0 TERRAIN_SHADOW_CAST_DISTANCE=0 TERRAIN_SHADOWS_CAST=0 TERRAIN_SHADOWS_RECEIVE=1 TESSELLATION=1 Text_Scroll=1 TEXTURE_MAX_LOAD=1024 TEXTURE_QUALITY=3 VEGETATION_SHADOWS_CAST=0 VEGETATION_SHADOWS_RECEIVE=0 [iNTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=2 [JOBSCHEDULER] AffinityMask=14 [Main] FIBER_FRAME_TIME_FRACTION=0.01 HideMenuFullscreen=1 HideMenuNormal=0 LabelsSupported=Airplane, Helicopter Location=440,130,1480,908,\\.\DISPLAY1 Maximized=2 SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=SimObjects\Submersible SimObjectPaths.7=SimObjects\Weapons SimObjectPaths.8=SimObjects\Countermeasures SimObjectPaths.9=SimObjects\IVAO_MTL SimObjectPathsRemarks=These entries were automatically added from SimObjects.cfg by Migration Tool. Set RepairConfig=0 in MigrationTool.cfg to disable. User Objects=Airplane, Helicopter, Submersible, ExternalSim [Misc] Com_Rate=7 [PANELS] IMAGE_QUALITY=1 PANEL_MASKING=1 PANEL_OPACITY=100 PANEL_STRETCHING=1 QUICKTIPS=1 SAVE_AND_LOAD_PANEL_STATE=1 UNITS_OF_MEASURE=1 [PointOfInterestSystem] CycleSetting=0 [REALISM] AllowEngineDamage=True AutoCoord=False AutoTrim=False CrashDetection=False CrashTolerance=1.000000 CrashWithDyn=True GEffect=True General=1.000000 GyroDrift=False GyroEffect=1.000000 ManualLights=True OnCrashAction=0 PFactor=1.000000 RealMixture=True StressDamage=True Torque=1.000000 TrueAirspeed=False UnlimitedFuel=False [RECORDER] RecordAirportVehicles=True RecordAITraffic=True RecordLeisureBoats=True [sCENERY] AUTOGEN_BATCH_LOD=2 AUTOGEN_TREE_MAX_DRAW_DISTANCE=9500.000000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 IMAGE_COMPLEXITY=4 POP_FREE_AUTOGEN=1 [sIM] OPTIMIZE_PARTS=1 SYSCLOCK=1 [slewTextInfo.1] AirSpeed=1,5 Altitude=1,3 Heading=1,4 Latitude=1,1 Longitude=1,2 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] AirSpeed=1,5 Altitude=1,3 FrameRate=2,1 Heading=1,4 Latitude=1,1 LockedFrameRate=2,2 Longitude=1,2 [sOUND] PrimaryPlaybackDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_LOD=0 SOUND_QUALITY=2 VoiceCaptureDevice={DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} VoicePlaybackDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} [sTARTUP] DEMO=0 LOAD_SIMDIRECTOR=1 LoadWindow=1 STARTUP_DEMO= [TERRAIN] AUTOGEN_BUILDING_DENSITY=1 AUTOGEN_VEGETATION_DENSITY=2 DETAIL_TEXTURE=1 ENABLE_BATHYMETRY=0 LOD_RADIUS=4.500000 MESH_RESOLUTION=25 SWAP_WAIT_TIMEOUT=30 TESSELLATION_FACTOR=75 TEXTURE_RESOLUTION=29 UseGlobalTerrainView=True WATER_CLARITY=30 WATER_DETAIL=1 WATER_REFLECT_AUTOGEN_BUILDINGS=0 WATER_REFLECT_AUTOGEN_VEGETATION=0 WATER_REFLECT_CLOUDS=1 WATER_REFLECT_SIMOBJECTS=0 WATER_REFLECT_TERRAIN=0 WATER_REFLECT_USERAIRCRAFT=1 WATER_REFRACT_AUTOGEN_BUILDINGS=0 WATER_REFRACT_AUTOGEN_VEGETATION=0 WATER_REFRACT_CLOUDS=0 WATER_REFRACT_SIMOBJECTS=0 WATER_REFRACT_TERRAIN=0 WATER_REFRACT_USERAIRCRAFT=0 [TextInfo.1] AirSpeed=1,5 Altitude=1,3 Heading=1,4 Latitude=1,1 Longitude=1,2 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 FuelPercentage=1,4 GForce=1,3 LockedFrameRate=1,2 [TextInfo.3] AirSpeed=1,5 Altitude=1,3 FrameRate=2,1 FuelPercentage=2,4 GForce=2,3 Heading=1,4 Latitude=1,1 LockedFrameRate=2,2 Longitude=1,2 WindDirectionAndSpeed=1,6 [TrafficManager] AirlineDensity=0 AIRPORT_SCENERY_DENSITY=0 FreewayDensity=12 GADensity=0 IFROnly=0 LeisureBoatsDensity=0 ShipsAndFerriesDensity=0 [uSERINTERFACE] Map_Orientation=2 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 RestoreTimeOnMove=0 SHOW_MISSION_CAPTIONS=0 SHOW_SCENARIO_WINDOW=1 SITUATION=C:\Users\Evan\AppData\Local\Lockheed Martin\Prepar3D v2\Prepar3D_Default [VirtualCopilot] VirtualCopilotActive=0 [Weather] AdjustForMagVarInDialog=1 CLOUD_COVERAGE_DENSITY=6 CLOUD_DRAW_DISTANCE=5 DETAILED_CLOUDS=1 DisableTurbulence=0 DownloadWindsAloft=0 DynamicWeather=0 MaxGustRampSpeed=200 MaxGustTime=500 MaxVarRampSpeed=75 MaxVarTime=50 MinGustRampSpeed=1 MinGustTime=10 MinVarRampSpeed=10 MinVarTime=5 OPTIMIZE_DENSE_CLOUDS=0 THERMAL_VISUALS=0 TurbulenceScale=1.000000 VolumetricFog=1 WeatherGraphDataInDialog=0 WindshieldPrecipitationEffects=1 [MULTIPLAYER] condAccoutPassword=0 Evan Hardin
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