August 20, 201510 yr Hi Steve, this new option is working well :smile: and is a further step to realism. Is the distance related % wise to a e.g. a given LOD distance? A further possibility would be nice to adjust in % or real distance value to start twinkling. Wulf
August 20, 201510 yr Commercial Member As you have summarised there maximum drop in light intensity (fluctuation %) It uses the distance from eyepoint to light. There is a cutoff distance below which there is no fluctuation at all and a distance at which it reaches the maximum value My FSX Analysis Blog
August 20, 201510 yr Author It uses the distance from eyepoint to light. There is a cutoff distance below which there is no fluctuation at all and a distance at which it reaches the maximum value Is the distance where fluctuation starts adjustable e.g. to start twinkling earlier, or is this starting point a FSX-fixed distance and can´t be influenced?
August 20, 201510 yr Commercial Member yes it can be altered I set it at 5000m I think My FSX Analysis Blog
August 20, 201510 yr Author It might be useful to let vary the "5000m" by the customer too in a corresponding checkbox e.g. 4000, 5000, 6000m, although the default value is well chosen . Just an idea for enhancement.....
August 20, 201510 yr Commercial Member I will add it to the todo list, do you think the effect should be stronger if it's raining? Its nice someone likes it btw! My FSX Analysis Blog
August 20, 201510 yr Author rain effect: IMHO yes, but I can´t quantify how much. I guess the point of "begin twinkling" and intensity during rain should be possible during a flight w/o FSX and DX10fixer reload: When flying from A to B under different weather conditions, e.g. from A no-rain to B with rain. So the twinkling tool modifcation should autom. follow different weather conditions. But I think this is difficult to realize.... 2 const. parameters will remain for the user if varying weather conditions during a flight are impossible: - begin twinkling 4-5-6000m or so and - intensity variation.
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