October 19, 201510 yr ...compared to real life, show them this video. Look how this real life C210 rolls at 1.53. I'd estimate around 100 degrees/seconds, and with a very high rotational acceleration: "Society has become so fake that the truth actually bothers people".
October 19, 201510 yr Since I can't actually see what the pilot is doing with the controls....... When I quickly rolled a 172's ailerons to the left, and let go, the plane quickly rolled back right, past neutral and then settled to level flight. I was doing this real life test, for flight simulation purposes. If I did the same with my RV6, or a Pitts, it would just stay there for a bit. The Cessna had some very positive stability. In this video, I don't know if the pilot is actively moving the yoke both ways, or letting go.
October 19, 201510 yr And there are good reason for a high wing showing that additional lateral stability, and yes Murmur, a well designed aircraft in any sim ( being it fsx/p3d, x-plane, dcs or il2 bos ) will make us smile ... Recently I re-installed fsx to test the latest version of Accusim, which has been fine tuned by A2A to bring further aerodynamic calculations inside that module ( instead of using the default FDM in msfs ). Tested it and I liked what I saw An aircraft that always surprised me in X-Plane 10 ( one of my first add-ons ) which although suffering from the torque bug, and not using any dataref tricks still behaved very convincingly under most circumstances, was the LES fc-3. It's still one of my preferred aircraft in X-Plane. Ah! And I've seen a few people complaining about some aerobatic aircraft rolling lice R/C aircraft, when indeed they're doing it at realistic rates and stopping the roll almost instantly like we can actually see IRL... It all depends on how they're designed, I believe, and now in X-Plane, it also depends on how far you Murmur can reach in your flight dynamics search and Austin can use that info to fine tune the core FDM in X-Plane... We can then expect even better performance ... Honestly, this is a far more important matter than having seasons, at least for me, but I admit I would also love to see the correct Moon phases, and the daylight coming to view like it does IRL and in MSFS... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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