January 29, 201610 yr Left side window view Right side window view Hi Guys, I thought I would share with everyone how I setup my three monitor Cessna flight simulator cockpit. After many hours of research reading through the FSX and other multi-monitor forums I took to the task of installing and setting up my two new monitors in my already single monitor Cessna flight simulator. The physical installation of the monitors was pretty easy, getting it to all function properly was another story...The trouble shooting was beyond frustration to say the least...But in the end through trial and error I found the right combination of settings and the system turned out to be a complete success! My goal was to have one forward monitor with a forward virtual cockpit viewing forward and two side monitors, each one would have a 2D cockpit view expanded to full screen in window mode. All views being perfectly zoom scaled to eliminate any distortion. To have all the runway edges, markings/lines line up and view as close to perfect as possible while running REX4/Soft Clouds, Active Sky Next in overcast conditions and maintaining 30 FPS with no OOM's. Please note, my system was formatted and setup following Nickn’s “The FSX Computer System: The Bible” from start to finish located here: http://www.simforums.com/forums/the-fsx-computer-system-the-bible-by-nickn_topic46211.html My System Specs: Windows 7 64BitSabertooth Z87Intel Core i7 4770K Quad Core OC @ 4.2GHZGeforce GTX 980Ti 6 GBCrucial M500 SSD 240GB HDSkill Sniper 16GB DDR-1866Corsair CX Series 750W PSU Note: Hyperthreading is turned on in my Bios with the following entry in my FSX.CFG file: [JOBSCHEDULER]AffinityMask=84 Monitors used in my simulator: I made sure all three monitors had the same resolution of 1920X1080! 42" Sharp Aquos LCD TV27" BenQ GW2760HS LED Monitor27" BenQ GW2760HS LED Monitor After getting my two new 27" BenQ monitors installed, I connected them to my NVidia GTX 980Ti using DVI cables which would already have my 42" Sharp Aquos connected to it via a HDMI cable. I powered everything up, went to the desktop, right clicked and went into "screen resolution" and made sure all three monitors were set to 1920X1080 and were in "Landscape" orientation. (I did not use "NVidia Surround", it won't work for my screen layout because I need 90 degree window side views). I then positioned the monitors in the "screen resolution" panel so that my left monitor was #1, forward monitor was #2 and the right monitor was #3 making sure when I moved my mouse left and right, it would move to the monitor I was moving it to. (I moved all my icons to the forward monitor so they would all be front and center even know when the system was booting up the main #1 system monitor was the one on the left). Now that all the monitors were setup I could move forward making changes to the FSX.CFG file and the NV Inspector settings. These are the only entries and changes that I made to my FSX.CFG borrowed from Nickn's NV Inspector Guide: [MAIN]FIBER_FRAME_TIME_FRACTION=0.15 [TERRAIN]LOD_RADIUS=4.5 [bUFFERPOOLS]UsePools=1Poolsize=8388608RejectThreshold=126976 [Display]TEXTURE_BANDWIDTH_MULT=120 [MAIN]HideInfoText=1DisablePreload=1 [DISPLAY]WideViewAspect=True [GRAPHICS]HIGHMEMFIX=1 [JOBSCHEDULER]AffinityMask=84 [DISPLAY]ForceFullScreenVSync=TrueForceVSync=True [GRAPHICS]ForceWindowedVsync=1 [GRAPHICS]Texture_Max_Load=1024 Once again, the following information & settings were borrowed from Nickn’s “advanced NV Inspector guide” to setup all my settings using NVidia Inspector for my GTX 980Ti GPU. Nickn’s advanced NV Inspector guide is located here: http://www.simforums.com/forums/drivers-nv-inspector-fsxcfg-complete-guide_topic36586.html Now that I had all the information and setting changes entered into both my FSX.CFG file & NVidia Inspector, I was ready to move forward and setup all my slider settings in FSX. Please note, if you see an option missing below, it’s because I didn’t check the box or bullet and left them empty or unselected. Below are my FSX settings: [Graphics] Tab Device:NVidia GEFORCE GTX 980Ti.0NVidia GEFORCE GTX 980Ti.1NVidia GEFORCE GTX 980Ti.2 Target Frame Rate: 30 FPS Full Screen Resolution:Each one above is set to: 1920X1080X32 Filtering:Trilinear Global Options:Global Texture Resolution: Very High Advanced Animations is (Checked) [Aircraft] Tab3-D Cockpit (Bullet Selected) High Resolution 3-D Virtual Cockpit (Checked) [scenery] TabTerrain & Water:Level of Detail Radius: LargeMesh Complexity: 75Mesh Resolution: 10 mTexture Resolution: 7 mWater Effects: Low 2.XLand Detail Textures: (Checked) Scenery Objects:Scenery Complexity: Very DenseAuto Density: DenseSpecial Effects Detail: High [Weather] TabVisual Settings:Cloud Draw Distance: 60 mi/ 96 KmThermal Visualization: None Cloud Detail:Detailed Clouds (Bullet Selected)Cloud Coverage Density: Maximum Simulation Settings:Rate at which weather changes overtime: No Change [Traffic] TabAviation Traffic:Airline Traffic Density: 16%General Aviation Density: 16%Airport Vehicle Density: None Land & Sea Traffic:Road Vehicles: 0Ships & Ferries: 0Leisure Boats: 0 Now that I have all my FSX settings set, we can move on to my REX4 Settings. REX 4 Configuration & Optimization Settings: Texture Resolution:1024 (Medium Resolution) Low-Level Clouds1024 (Medium Resolution) High/Mid Level Clouds1024 (Medium Resolution) Runways1024 (Medium Resolution) Taxiways Texture Compression Algorithm:DXT 5 Low-Level CloudsDXT 5 High/Mid Level CloudsDXT 1 Wave Animation DirectX:Standard DX9 (FSX) Sun/EffectsStandard DX9 (FSX) WaterStandard DX9 (FSX) Wave Animation Now that I have all my REX 4 settings set, we can move on to my Active Sky Next Settings. Active Sky Next Settings: Simulator Depiction Options:Show in-sim text messages: FalseSuppress Local Weather Changes: FalseDepict hurricanes: On Cloud Options:Maximum Cloud Layers: 3Maximum Cloud Turbulence: 100Maximum Cloud Icing: 100Prevent Thunderstorms When CB Reported: UncheckedMinimum Cloud Draw Distance: 60Maximum Cloud Draw Distance: 60Force BKN to 7/8ths: CheckedEnhance Overcast Conditions: CheckedHigh Detail Thunderstorm Clouds: UncheckedP3D Low Cloud Offset: 0 Wind Options (and effects):Maximum Surface Wind: 100Maximum Wind Turbulence: 100Turbulence Effect Scale: 70Maximum Wind Shear: 100Force ATC Wind Lock: UncheckedDisable Winds Aloft: UncheckedInterlayer Wind Interpolation: CheckedEnhanced Turbulence: UncheckedWake Turbulence Strength: 0Maximum Downdraft Rate (Feet per Minute): 800Maximum Updraft/Thermal Rate (Feet per Minute): 800 Visibility Options:Enable Wing Fade Effect: CheckedDisable Haze Layer: CheckedEnhanced Haze Simulation: UncheckedMinimum Surface Visibility: 0Maximum Surface Visibility: 15Maximum Upper Visibility: 63Auto Adjust Upper Visibility: CheckedIn Cloud Visibility Reduction: Checked This completes all the settings that I needed to get my three monitor Cessna flight simulator cockpit to run with three screens with one virtual cockpit view and two side 2D cockpit views while running REX 4/Soft Cloud textures & Active Sky Next in overcast conditions maintaining 30 FPS. I'll do another post later explaining how I scaled the zoom settings for all three monitors, lining up the edges of the runway and horizon. I hope that this info can help save someone some time to get their setup up and running, eliminating a lot of the guess work and research I went through... Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Hi Your setup is quite interesting. Thanks for your settings info. I also run a 3 monitor setup in a generic GA sim, but with 4 pc's. I assume you have 3 windows open but I didn't notice any window borders in your photos. I would be interested to see your FLT file if you could post it...I assume you start up with a flight configured for your 3 views? Cheers Ian Ian Cameron
January 29, 201610 yr Author Hi Ian, Yes I saved the flight, when I set things up for the first time, I had the first view (Virtual Cockpit), then opened a new 2D cockpit view and dragged it to the monitor in one of the doors. Then did the same for the other side. I then grab the edges and pull them out to the edges of the monitor to fill the screen. If you look closely you can see the thin white frame in the second and third picture showing the left side monitor. When I click on the active window I get a small thin 1/6" or 2mm white boarder around the screen, I can barely see it when I'm flying and usually keep it on my left side monitor because it's hardest to see since I'm so close to that screen. Note: Whenever I first open the flight all my views are stacked on top of each other on the front larger LCD TV screen, I then have to drag the side views to their respective monitors on the side views. Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Author One other thing I finally figured out was how to scale the zoom correctly for three different size monitors. I don't know why I thought I could just set the zoom setting all the same for all three monitors and it would look right, it doesn't take a rocket scientist to realize this doesn't work because all three viewing areas are not the same, one is 42" and the other two are 27". So when I realized this wasn't right, I found that I needed to zoom the side views in more to match the lower zoom setting of the forward 42" screen. At first I was just guessing using the plus and minus keys to zoom in and out trying to get the scale setting right, the human eye is pretty sharp and I was surprised how close I got it without actually using some math to get it almost exact. After some thought, this is what I came up with: If I take a 27" screen and divide it by a 42" screen: 27/42 = .6428 I get approximately 64% I then take 1.00 and minus .64 1.00 - .64 = .36 I get .36 which is 36% that needs to be added to the zoom setting on the large 42" screen. So if my zoom setting on the forward 42" screen is .56 which is common for widescreen monitors, I would then need to take .56 and multiply it by .36 .56 X .36 = .2016 I get approximately .20 I then take .56 and add .20 .56 + .20 = .76 So now I know that both my smaller 27" monitors need to be zoomed to .76 to match the same scale as my 42" After doing this I can then use the various movement keyboard keys to line up the edge of the runway with my front and side monitors. Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Author One slight error I found in my NV Inspector settings image, make sure that you select in the section where the line says: Multi-Display/mixed-GPU acceleration Select --------------------> Multi display performance mode If you leave it in single, it doesn't seem to have the oomph! Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Very well done ! Looking good . Happy flying 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 29, 201610 yr Thanks Sam I use the same method of hiding the 3 scenery window borders on my 767 simulator using 3 projectors, and running FS9...one pc runs 7 displays on that sim (good old FS9 :wink:) and still averages 30FPS. On the FSX GA sim I initially ran two of its three LED screens using one pc. I was able to set up the second (undocked) window to load on the second screen connected to that pc by configuring the FLT file but It would never retain its size on reload regardless of the FLT file configuration. I just had to grab it on the corner and stretch it out to fill the screen each time. I did quite a bit of research on trying to retain the window size on the extra scenery window on reload but couldn't find anyone who had achieved that with FSX. Panel windows weren't so bad as closing and reopening them bought them back to size, and there is also a panel save and restore freeware program that does that quite well. I use push buttons and Autohotkey to resize the panel windows after loading (it just closes and reopens the windows). P3D doesn't have that window resize issue, at least with its panels it doesn't...don't think I ever tried the extra scenery window. Of course I don't have that problem now with each scenery screen being on its own pc (expensive fix! LOL) I enjoyed seeing your sim. I imagine it would be quite immersive with no outside distraction. On my GA sim I positioned the window posts to hide the screen bezels. This make a big difference to the immersion and feeling of motion, as no doubt your setup would give. I like the way you can look out under the Cessna wing on yours! Thanks for sharing your info Ian Ian Cameron
January 29, 201610 yr Author Hi Ian & Gerald, thanks for the nice feedback! Ian, I'll still post my FLT file for you, I just need to get it from the simulator, I do all this forum stuff on my office computer and have the simulator computer exclusively for the simulator. Thanks again, Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Author Hi Ian, Here's my saved flight in Yakutat Alaska using my Carenado C172 http://www.user.dccnet.com/emj_capital/Viva/Yakutat%20C172.FLT Hope this helps... Sam "Speed is Life, Altitude is Insurance"
January 29, 201610 yr Hi Sam Looking at your FLT file you could edit it such that Windows 2 and 3 are undocked (Undocked=true) and then set the UndocCoords to the appropriate monitor position. Also set Maximise=true for these monitors. For example if your first side screen monitor is immediately right of the main screen monitor (in Windows screen resolution settings) then you would have UndocCoords=1920, 0, 1920, 1080 If the third monitor was to the right of the previous one the it would have UndocCoords=3840,0,1920,1080 These settings will position your side views to their appropriate screens, so all you would have to do on start up is stretch them back to full screen size (as unfortunately although the position will be retained on reload the size will not, as I previously discussed. By the way if your left side screen is to the left of the main screen in the Windows resolution settings then you would have UndocCoords= -1920, 0, 1920, 1080 These edits should at least save you having to move the windows to the side monitors, even if you have to resize them. Cheers Ian Ian Cameron
January 30, 201610 yr Author Hi Ian, Thanks for the info! Ok so I just went in, fired up the simulator, right clicked on the desktop in screen resolution and checked the order of my monitors, the order is: 42" forward monitor is #1 Undocked=? UndocCoords=? 27" Left door view monitor is #2 Undocked=? UndocCoords=? 27" Right door monitor is #3 Undocked=? UndocCoords=? Can you help once more with the "Undocked & UndocCoords" edits for what they should be in the above order? I don't understand what undocking does (Undocked=True), when the flight loads up and all the views are on the forward #1 monitor, they are all stacked on top of each other before I move the two side views to their respective monitors are they not already undocked because I can drag them around? Thanks, Sam "Speed is Life, Altitude is Insurance"
January 30, 201610 yr Author Ok so I think I understand... #1 42" is UndocCoords=1920, 0, 1920, 1080 forward view #2 27" is UndocCoords=3840, 0, 1920, 1080 left door view #3 27" is UndocCoords=5760, 0, 1920, 1080 right door view and make them all Undocked=true is this correct? Sam "Speed is Life, Altitude is Insurance"
January 30, 201610 yr Hi Sam Yes I would have thought (as you said) if you are able to move the side views to other monitors that they are undocked. Has the flight been saved with the windows in their side positions? That usually retains their positions if they are undocked, but not their size after reload. Try that and then check what the FLT file says for undocked cords. I should have told you to do it that way first...I'm so accustomed to setting things up in the file itself I forgot the most simple way. I actually told you a bad in regard to the comment I made about if the monitor to the left of the main screen in Windows Res Settings..then of course it would be the zero pixel position (not -1920) and the main FS screen would be at 1920. From your setup the Undoc Coords should end up as follows: Window 1 remains as is in your FLT file (docked) Window 2 1920, 0, 1920, 1080 Undocked Window 3 3840, 0, 1920, 1080 Undocked See how that goes Cheers Ian Ian Cameron
January 31, 201610 yr Author Hi Ian, Thanks again for the info, I've been working nights and will get a chance to try these edits later today! I'll let you know how it works out.... I've been setting up each plane in my collection, do you know if there is a way to copy the view settings (coordinates) to each livery so that I don't have set each one up manually? Example: if I have a Carenado Cessna 172 with 8 different textures, how can I save time to copy the side window views to all of them instead of trying to guess how I position the first one? What info determines what plane is being used in the FLT file? Thanks, Sam "Speed is Life, Altitude is Insurance"
January 31, 201610 yr Author Hi Ian, I ran the numbers and I had both my side views open on the right side door monitor in the small unexpanded size... Not too sure why the other one didn't go to the left door? Sam "Speed is Life, Altitude is Insurance"
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