Everything posted by Sambo71
-
What Textures To Decheck in REX4 When Using AS16 & ASCA?
Sambo71 replied to Sambo71's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumThanks again Vic! Sam
-
What Textures To Decheck in REX4 When Using AS16 & ASCA?
Hi Everyone, I finally got Active Sky 2016 & Active Sky Cloud Art installed in my flight simulator which runs FSX. I uninstalled Rex Soft Clouds and was curious to what I should de-check in REX 4? I de-checked all the clouds textures high/low, lighting, weather architect and the sky effects textures....is there anything else I should turn off? Thanks, Sam
-
Hide Carenado Mooney Compass?
Hi Charliearon, I tried the fix and all it did was blank out the magnetic compass, but not the housing that is posing the problem. I guess I need to pull the texture file and remove it from the VC right on the file.
-
Hide Carenado Mooney Compass?
Ah ok thanks! Just got in from work, will try in the AM! Sam
-
Hide Carenado Mooney Compass?
Hi All, Does anyone know if there's a way to hide the magnetic compass in the Carenado M20J Mooney? It's right down on the dash and always seems to be in the way on approach when landing. Is there anything I can do in the Panel cfg file to hide or remove it? gauge01=MooneyM20F!magnetic_compass, 1156,74,150,154 gauge14=MooneyM20F!magnetic_compass, 256, 384 ,128,128 Thanks!
-
Triple monitors : 2 graphics cards improvement over one ?
Sambo71 replied to GSalden's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcThat won't work with two new windows open for side views...
-
Triple monitors : 2 graphics cards improvement over one ?
Sambo71 replied to GSalden's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Gsalden, I've been trying to get the same question answered, as you read in one of my earlier posts, I added two additional monitors/2D views to my simulator, one in each side door. I'm running a GTX 980 Ti 6Gb card it works pretty good, but I suffer out of memory errors in dense scenery situations, I was also wanting to know if adding two cards would help. But then a few days ago I had a friend offer me the exact same computer I have running my simulator and now I'm looking for information to find out if networking the two together will give me more power to be able to kick the sliders up and help carry the load of the two extra monitors/views? Sam
-
Two Computers Networked for better FPS Questions...
Hi Guys, My system: Sabertooth Z87 i7 4770K Quad Core OC 4.2 Gigabyte GTX 980 Ti 6 Gb I not sure if I'm in the right place to be asking the following questions... A short time ago I did an upgrade to my flight simulator and added two monitors, one in each door for side views. The new load of opening two new 2D views and dragging them to my side monitors is quite a bit more load on my system even know I'm running a GTX 980 6Gb card. Everything runs great in low density scenery situations...but I find that I'm running into out of memory errors in dense scenery situations... I have an opportunity to purchase another computer identical to mine that I could network together, if I were to do this would be possible to run the two side monitors off the second computer's video card to lighten the load and improve frame rates for the whole setup? What would be the best way to combine the two computers to utilise the full resource of both to be able to kick the settings up and still maintain my 30 fps? Would using Pete's "Widefs" be the program to accomplish this? Any feedback or recommendations would be greatly appreciated to help make the decision to purchase this second computer! Thanks in advance, Sam
-
Multiple display nightmares
Sambo71 replied to Gidlet's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcGo to desktop, right click select screen resolution, make sure you select "landscape" in pull down and the desired resolution when both monitors are recognised and showing... Then go in and setup NVidia surround and then set the resolution in FSX Graphics settings...
-
3 Monitors, 2 Video Cards for better FPS?
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcI do have 2D panels on the side monitors and 1 VC on the forward.... A surround setup won't work because of stretching and the distortion...
-
3 Monitors, 2 Video Cards for better FPS?
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Guys, Yes it's over clocked to 4.2..
-
3 Monitors, 2 Video Cards for better FPS?
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi A340Bangla, Thanks for the info, I know I'm running a different setup than most and don't want to commit to spending the money if it's not going to help... I guess a person just needs to live with the limitations of FSX being so CPU dependant and except it.... Having the extra two undocked 2D views on each side monitor is a lot of drain on the system FPS, I still can hold 29-30 but in heavy city areas it drops into the mid to low 20's. Sam
-
3 Monitors, 2 Video Cards for better FPS?
Hi Guys, Would anyone know if running two GTX 980Ti 6 GB cards would help or make any difference in FPS in FSX for a multi three monitor setup, (1 VC view, 2 undocked fully expanded 2D views)??? This would be on a i7 4770K system... I know FSX is CPU dependant, but could it possibly help? Thanks, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, I tried copying the info from "window 1 & window 2" it was a complete success! This just keeps getting better and better... I think I'll pass on trying to get the side windows to open in the correct windows on start up, to me it just seems easier to drag them in their already full screen state to their two respective monitors. Thank you so much again for all the help, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcAwesome! Thanks again for all the info, I'll give them a go in the morning! Let ya know how it goes... All the best, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, I ran the numbers and I had both my side views open on the right side door monitor in the small unexpanded size... Not too sure why the other one didn't go to the left door? Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, Thanks again for the info, I've been working nights and will get a chance to try these edits later today! I'll let you know how it works out.... I've been setting up each plane in my collection, do you know if there is a way to copy the view settings (coordinates) to each livery so that I don't have set each one up manually? Example: if I have a Carenado Cessna 172 with 8 different textures, how can I save time to copy the side window views to all of them instead of trying to guess how I position the first one? What info determines what plane is being used in the FLT file? Thanks, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcOk so I think I understand... #1 42" is UndocCoords=1920, 0, 1920, 1080 forward view #2 27" is UndocCoords=3840, 0, 1920, 1080 left door view #3 27" is UndocCoords=5760, 0, 1920, 1080 right door view and make them all Undocked=true is this correct? Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, Thanks for the info! Ok so I just went in, fired up the simulator, right clicked on the desktop in screen resolution and checked the order of my monitors, the order is: 42" forward monitor is #1 Undocked=? UndocCoords=? 27" Left door view monitor is #2 Undocked=? UndocCoords=? 27" Right door monitor is #3 Undocked=? UndocCoords=? Can you help once more with the "Undocked & UndocCoords" edits for what they should be in the above order? I don't understand what undocking does (Undocked=True), when the flight loads up and all the views are on the forward #1 monitor, they are all stacked on top of each other before I move the two side views to their respective monitors are they not already undocked because I can drag them around? Thanks, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, Here's my saved flight in Yakutat Alaska using my Carenado C172 http://www.user.dccnet.com/emj_capital/Viva/Yakutat%20C172.FLT Hope this helps... Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian & Gerald, thanks for the nice feedback! Ian, I'll still post my FLT file for you, I just need to get it from the simulator, I do all this forum stuff on my office computer and have the simulator computer exclusively for the simulator. Thanks again, Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcOne slight error I found in my NV Inspector settings image, make sure that you select in the section where the line says: Multi-Display/mixed-GPU acceleration Select --------------------> Multi display performance mode If you leave it in single, it doesn't seem to have the oomph! Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcOne other thing I finally figured out was how to scale the zoom correctly for three different size monitors. I don't know why I thought I could just set the zoom setting all the same for all three monitors and it would look right, it doesn't take a rocket scientist to realize this doesn't work because all three viewing areas are not the same, one is 42" and the other two are 27". So when I realized this wasn't right, I found that I needed to zoom the side views in more to match the lower zoom setting of the forward 42" screen. At first I was just guessing using the plus and minus keys to zoom in and out trying to get the scale setting right, the human eye is pretty sharp and I was surprised how close I got it without actually using some math to get it almost exact. After some thought, this is what I came up with: If I take a 27" screen and divide it by a 42" screen: 27/42 = .6428 I get approximately 64% I then take 1.00 and minus .64 1.00 - .64 = .36 I get .36 which is 36% that needs to be added to the zoom setting on the large 42" screen. So if my zoom setting on the forward 42" screen is .56 which is common for widescreen monitors, I would then need to take .56 and multiply it by .36 .56 X .36 = .2016 I get approximately .20 I then take .56 and add .20 .56 + .20 = .76 So now I know that both my smaller 27" monitors need to be zoomed to .76 to match the same scale as my 42" After doing this I can then use the various movement keyboard keys to line up the edge of the runway with my front and side monitors. Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Sambo71 replied to Sambo71's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcHi Ian, Yes I saved the flight, when I set things up for the first time, I had the first view (Virtual Cockpit), then opened a new 2D cockpit view and dragged it to the monitor in one of the doors. Then did the same for the other side. I then grab the edges and pull them out to the edges of the monitor to fill the screen. If you look closely you can see the thin white frame in the second and third picture showing the left side monitor. When I click on the active window I get a small thin 1/6" or 2mm white boarder around the screen, I can barely see it when I'm flying and usually keep it on my left side monitor because it's hardest to see since I'm so close to that screen. Note: Whenever I first open the flight all my views are stacked on top of each other on the front larger LCD TV screen, I then have to drag the side views to their respective monitors on the side views. Sam
-
How I Got My Three Monitor View Cessna Cockpit To Work...
Left side window view Right side window view Hi Guys, I thought I would share with everyone how I setup my three monitor Cessna flight simulator cockpit. After many hours of research reading through the FSX and other multi-monitor forums I took to the task of installing and setting up my two new monitors in my already single monitor Cessna flight simulator. The physical installation of the monitors was pretty easy, getting it to all function properly was another story...The trouble shooting was beyond frustration to say the least...But in the end through trial and error I found the right combination of settings and the system turned out to be a complete success! My goal was to have one forward monitor with a forward virtual cockpit viewing forward and two side monitors, each one would have a 2D cockpit view expanded to full screen in window mode. All views being perfectly zoom scaled to eliminate any distortion. To have all the runway edges, markings/lines line up and view as close to perfect as possible while running REX4/Soft Clouds, Active Sky Next in overcast conditions and maintaining 30 FPS with no OOM's. Please note, my system was formatted and setup following Nickn’s “The FSX Computer System: The Bible” from start to finish located here: http://www.simforums.com/forums/the-fsx-computer-system-the-bible-by-nickn_topic46211.html My System Specs: Windows 7 64Bit Sabertooth Z87 Intel Core i7 4770K Quad Core OC @ 4.2GHZ Geforce GTX 980Ti 6 GB Crucial M500 SSD 240GB HD Skill Sniper 16GB DDR-1866 Corsair CX Series 750W PSU Note: Hyperthreading is turned on in my Bios with the following entry in my FSX.CFG file: [JOBSCHEDULER] AffinityMask=84 Monitors used in my simulator: I made sure all three monitors had the same resolution of 1920X1080! 42" Sharp Aquos LCD TV 27" BenQ GW2760HS LED Monitor 27" BenQ GW2760HS LED Monitor After getting my two new 27" BenQ monitors installed, I connected them to my NVidia GTX 980Ti using DVI cables which would already have my 42" Sharp Aquos connected to it via a HDMI cable. I powered everything up, went to the desktop, right clicked and went into "screen resolution" and made sure all three monitors were set to 1920X1080 and were in "Landscape" orientation. (I did not use "NVidia Surround", it won't work for my screen layout because I need 90 degree window side views). I then positioned the monitors in the "screen resolution" panel so that my left monitor was #1, forward monitor was #2 and the right monitor was #3 making sure when I moved my mouse left and right, it would move to the monitor I was moving it to. (I moved all my icons to the forward monitor so they would all be front and center even know when the system was booting up the main #1 system monitor was the one on the left). Now that all the monitors were setup I could move forward making changes to the FSX.CFG file and the NV Inspector settings. These are the only entries and changes that I made to my FSX.CFG borrowed from Nickn's NV Inspector Guide: [MAIN] FIBER_FRAME_TIME_FRACTION=0.15 [TERRAIN] LOD_RADIUS=4.5 [bUFFERPOOLS] UsePools=1 Poolsize=8388608 RejectThreshold=126976 [Display] TEXTURE_BANDWIDTH_MULT=120 [MAIN] HideInfoText=1 DisablePreload=1 [DISPLAY] WideViewAspect=True [GRAPHICS] HIGHMEMFIX=1 [JOBSCHEDULER] AffinityMask=84 [DISPLAY] ForceFullScreenVSync=True ForceVSync=True [GRAPHICS] ForceWindowedVsync=1 [GRAPHICS] Texture_Max_Load=1024 Once again, the following information & settings were borrowed from Nickn’s “advanced NV Inspector guide” to setup all my settings using NVidia Inspector for my GTX 980Ti GPU. Nickn’s advanced NV Inspector guide is located here: http://www.simforums.com/forums/drivers-nv-inspector-fsxcfg-complete-guide_topic36586.html Now that I had all the information and setting changes entered into both my FSX.CFG file & NVidia Inspector, I was ready to move forward and setup all my slider settings in FSX. Please note, if you see an option missing below, it’s because I didn’t check the box or bullet and left them empty or unselected. Below are my FSX settings: [Graphics] Tab Device: NVidia GEFORCE GTX 980Ti.0 NVidia GEFORCE GTX 980Ti.1 NVidia GEFORCE GTX 980Ti.2 Target Frame Rate: 30 FPS Full Screen Resolution: Each one above is set to: 1920X1080X32 Filtering: Trilinear Global Options: Global Texture Resolution: Very High Advanced Animations is (Checked) [Aircraft] Tab 3-D Cockpit (Bullet Selected) High Resolution 3-D Virtual Cockpit (Checked) [scenery] Tab Terrain & Water: Level of Detail Radius: Large Mesh Complexity: 75 Mesh Resolution: 10 m Texture Resolution: 7 m Water Effects: Low 2.X Land Detail Textures: (Checked) Scenery Objects: Scenery Complexity: Very Dense Auto Density: Dense Special Effects Detail: High [Weather] Tab Visual Settings: Cloud Draw Distance: 60 mi/ 96 Km Thermal Visualization: None Cloud Detail: Detailed Clouds (Bullet Selected) Cloud Coverage Density: Maximum Simulation Settings: Rate at which weather changes overtime: No Change [Traffic] Tab Aviation Traffic: Airline Traffic Density: 16% General Aviation Density: 16% Airport Vehicle Density: None Land & Sea Traffic: Road Vehicles: 0 Ships & Ferries: 0 Leisure Boats: 0 Now that I have all my FSX settings set, we can move on to my REX4 Settings. REX 4 Configuration & Optimization Settings: Texture Resolution: 1024 (Medium Resolution) Low-Level Clouds 1024 (Medium Resolution) High/Mid Level Clouds 1024 (Medium Resolution) Runways 1024 (Medium Resolution) Taxiways Texture Compression Algorithm: DXT 5 Low-Level Clouds DXT 5 High/Mid Level Clouds DXT 1 Wave Animation DirectX: Standard DX9 (FSX) Sun/Effects Standard DX9 (FSX) Water Standard DX9 (FSX) Wave Animation Now that I have all my REX 4 settings set, we can move on to my Active Sky Next Settings. Active Sky Next Settings: Simulator Depiction Options: Show in-sim text messages: False Suppress Local Weather Changes: False Depict hurricanes: On Cloud Options: Maximum Cloud Layers: 3 Maximum Cloud Turbulence: 100 Maximum Cloud Icing: 100 Prevent Thunderstorms When CB Reported: Unchecked Minimum Cloud Draw Distance: 60 Maximum Cloud Draw Distance: 60 Force BKN to 7/8ths: Checked Enhance Overcast Conditions: Checked High Detail Thunderstorm Clouds: Unchecked P3D Low Cloud Offset: 0 Wind Options (and effects): Maximum Surface Wind: 100 Maximum Wind Turbulence: 100 Turbulence Effect Scale: 70 Maximum Wind Shear: 100 Force ATC Wind Lock: Unchecked Disable Winds Aloft: Unchecked Interlayer Wind Interpolation: Checked Enhanced Turbulence: Unchecked Wake Turbulence Strength: 0 Maximum Downdraft Rate (Feet per Minute): 800 Maximum Updraft/Thermal Rate (Feet per Minute): 800 Visibility Options: Enable Wing Fade Effect: Checked Disable Haze Layer: Checked Enhanced Haze Simulation: Unchecked Minimum Surface Visibility: 0 Maximum Surface Visibility: 15 Maximum Upper Visibility: 63 Auto Adjust Upper Visibility: Checked In Cloud Visibility Reduction: Checked This completes all the settings that I needed to get my three monitor Cessna flight simulator cockpit to run with three screens with one virtual cockpit view and two side 2D cockpit views while running REX 4/Soft Cloud textures & Active Sky Next in overcast conditions maintaining 30 FPS. I'll do another post later explaining how I scaled the zoom settings for all three monitors, lining up the edges of the runway and horizon. I hope that this info can help save someone some time to get their setup up and running, eliminating a lot of the guess work and research I went through... Sam