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Lake higher than ground

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Hi Emile,


This seems to be an issue of using an accurate mesh with inaccurate vector elevations. That's the downside of the terrain system in MSFS and P3D. Too many things, especially lakes and airports, are prescribed their own elevation that are independent of the actual terrain.


The only way to solve this is use a 3rd party vector program that updates these elevations to work with an SRTM mesh.



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