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Texture Alignment

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I recently started doing some repainting in FSX.  I am getting the hang of using layers and photoshop and texture conversions but I am having a problem with getting my textures to align from panel to panel.  For example, I am trying repaint the Aerosoft DA20 Katana 4x to match the actual aircraft I There is a green stripe from the nose to the tail.  On the paint kit, the nose is 3 different pieces and then there is the body and then down to the tail and rudder.  They are not all one piece.  Since the texture is a 2D object that is going to spread over a 3D model, drawing a straight line does not transform into a straight line in FSX and all the pieces do not match the line up correctly to make the stripe look like a solid stripe. 


I have seen posts for FSRepaint and its demo version, however I can not locate the demo.  I found a link for a trial version, received a password and user name, but the .exe no longer exists. 


I have seen some paint kits that have the entire side of a aircraft that you do your design on, then it is just a matter of overlapping the section onto the texture page.  How do I do this?


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I found this the other day-


Model Converter X also makes for a decent previewer-


As for getting things to line up, trial and error, patience, not being afraid to admit that sometimes it simply cannot be done.


All good traits to have if you're going to paint FS planes.




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