September 7, 20169 yr I have an airport where the developer has used "real" ground textures instead of the default textures. These look totally unrealistic when on approach so I want to delete them and revert to the stock textures instead. There are a whole bunch of texture files in the format "011222231230303an.agn" and "011222231230303su.bmp" which I assume are the "real" textures. If I remove these I would expect the stock textures to then show, but they don't. In fact, there are absolutely no textures at all which seems to suggest that the developer has somehow disabled the stock textures. Is there an obvious trick I am missing or am I trying to effect the impossible? Any help will be much appreciated. BTW, the airport is LFLC by France VFR. Dijvid
September 7, 20169 yr Moderator The .agn files are the autogen files and the .bmp are the texture files. Usually the best way to go about this is to not remove the .bmp files but remove the .bgl file from the corresponding scenery folder that calls for the ground textures. If you just remove the .bmp texture files the sim will be continuously looking for those files and can cause performance issues. You'll notice that the scenery contains to folders, a scenery folder and a texture folder. The files you posted are in the texture folder. You need to find the .bgl in the scenery folder and either rename from .bgl to .off or remove it. Avsim Board of Directors | Avsim Forums Moderator
September 8, 20169 yr Author Many thanks for your reply, Jim. After flying the sim for 13 years now there is always something new that you didn't know about! Dijvid
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