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hjsmuc

Much less banding without HDR

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I noticed that the banding effect of the sky is much reduced without HDR. Any expert here who can explain why? I read about methods of dithering with Bayer Matrix and the like but that's way beyond my comprehension. What I would like to understand is whether the bug is in the HDR shader or in the skycolor png's (or in both). Thanks for an explanation. 

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Don't waste time for a bug they will fix, and most important NO HDR = NO PARTY for me in XP. I will never sacrifice HDR for performance, it's what change XP in a light breathtaking experience.

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Sure, it looks way less nice without HDR. This banding is just horrible, it was eliminated in XP10 at one point in time and now it has sneaked back in.

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