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CarlosF

Vulkan

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Something that I am really excited about is the fact the LR is looking into integrating Vulkan during 11 run, that will open up the doors for additional technology that will be available.

 I think XP 11 has reached its limits on its current API, time to move on towards to the next generation of OpenGL.

Vulkan = Low-overhead, now imagine the positive impact on performance and eye-candy. :biggrin:

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7 minutes ago, CarlosF said:

Something that I am really excited about is the fact the LR is looking into integrating Vulkan during 11 run

Carlos says:

March 31, 2017 at 8:15 am

How about Vulkan integration, any plans during 11.xx?

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Ben Supnik says:

March 31, 2017 at 8:20 am

We are looking at this for the v11 run. No time tablea lot has to happen to make it work. It’s a journey.

 

 

Another words, no guarantees right now, but as with everything else, we can only look forward to it.

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2 hours ago, Jimm said:

Another words, no guarantees right now, but as with everything else, we can only look forward to it.

Yep, I read Ben's comments as I was the one the posted the question...lol.

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