Jump to content

Recommended Posts

Hi Everyone 

Have been looking at monitors recently and someone suggested a Ben Q 3200PT which seems to be designed for CAD design looking at the reviews. It will set me back about $800 here in Australia.  Are many people running this for FSX? How does it stack up for gaming?

The considerably more expensive options seem to be all about $1200+ for a 32" gaming monitor,  i came across is a 34" Acer X34.

it us an ultrawide running 3440x1440 pixel IPS panel with a flicker-free LED backlight, 10-bit color (courtesy of frame-rate conversion), a claimed 4ms response time, G-Sync, 100Hz refresh (with overclock). 

My question is does this 21:9 ratio suit FSX and eventually P3D or would you i be better sticking with a 32" monitor running at 2560x1440 at a considerable price advantage?

Being older my eyes are having difficulty reading smaller guages on my old 24" 1920x1080 screen.

cheers

Tim Carter


Regards

Barra

i7 7700K, 16GB 3200MHz DDR4, GTX1070 OC 8GB, 1TB Samsung SSD for OS and P3D4.4, W10 64Bit, Corsair H115i Water Cooling

Share this post


Link to post
Share on other sites

For size restrictions of my desk, I bought a LG 29" curved UW Monitor (see model below) and all I can say is that I´m very satisfied with my purchase, even though I would recommend to anyone with more room on his desk a 34" model. I´m running P3Dv3.4 at 2560x1080 without issues.

Cheers, Ed


Cheers, Ed

MSFS Steam - Win10 Home x64 // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x - VR Oculus Rift // MSFS Steam - Win 10 Home x64 - Gaming Laptop CUK ASUS Strix - CPU Intel i7-8750H - 32GB RAM - RTX2070 8GB - SSD 2TB + HDD 2TB // Thrustmaster FCS & MS XBOX Controllers

Share this post


Link to post
Share on other sites
8 hours ago, barramundilure said:

My question is does this 21:9 ratio suit FSX and eventually P3D or would you i be better sticking with a 32" monitor running at 2560x1440 at a considerable price advantage?

Suits FSX in the same manner as a three-screen display, which is to say you really need a head tracker because of the unnaturally-narrow vertical FOV. But you won't suffer from bezels in the way. The real problem with 21:9 monitors such as this is that to date they're physically not that big (a 34" diagonal will be about 33cm tall).


MarkH

gGzCVFp.jpg
Core i7-7700K / 32Gb DDR4 / Gigabyte GTX1070 / 1080p x 3 x weird / Win7 64 Pro

Share this post


Link to post
Share on other sites
29 minutes ago, MarkDH said:

Suits FSX in the same manner as a three-screen display, which is to say you really need a head tracker because of the unnaturally-narrow vertical FOV. But you won't suffer from bezels in the way. The real problem with 21:9 monitors such as this is that to date they're physically not that big (a 34" diagonal will be about 33cm tall).

So a 32" 16:9 might be a better option Mark?


Regards

Barra

i7 7700K, 16GB 3200MHz DDR4, GTX1070 OC 8GB, 1TB Samsung SSD for OS and P3D4.4, W10 64Bit, Corsair H115i Water Cooling

Share this post


Link to post
Share on other sites
45 minutes ago, barramundilure said:

So a 32" 16:9 might be a better option Mark?

For me, it would be a better choice. I would still use a TrackIR, but its main purpose would be to pan the view horizontally. With a 21:9, or with my own current 3-screen setup, the TrackIR is more for the vertical panning, which is less satisfactory in my view. This is because I try to run the display at actual size, which means you can't see enough of the instrument panel. On the approach this means you need to bob your head up and down to check the instruments (and god help you if you don't have a head tracker). In practice, I have found extra vertical FOV more valuable in such situations than extra horizontal FOV.

So yes, I would go for a 32" 16:9 monitor over the 21:9. I have found a 32" 1080p is almost good enough, so a 1440p should be excellent. But these are personal things born of my own experiments. At the end of the day you can listen to opinions but when you look back after having made your choice it's likely those opinions will only approximately match your own experience!


MarkH

gGzCVFp.jpg
Core i7-7700K / 32Gb DDR4 / Gigabyte GTX1070 / 1080p x 3 x weird / Win7 64 Pro

Share this post


Link to post
Share on other sites
1 hour ago, MarkDH said:

For me, it would be a better choice. I would still use a TrackIR, but its main purpose would be to pan the view horizontally. With a 21:9, or with my own current 3-screen setup, the TrackIR is more for the vertical panning, which is less satisfactory in my view. This is because I try to run the display at actual size, which means you can't see enough of the instrument panel. On the approach this means you need to bob your head up and down to check the instruments (and god help you if you don't have a head tracker). In practice, I have found extra vertical FOV more valuable in such situations than extra horizontal FOV.

So yes, I would go for a 32" 16:9 monitor over the 21:9. I have found a 32" 1080p is almost good enough, so a 1440p should be excellent. But these are personal things born of my own experiments. At the end of the day you can listen to opinions but when you look back after having made your choice it's likely those opinions will only approximately match your own experience!

Ok thanks Mark!

Cheers


Regards

Barra

i7 7700K, 16GB 3200MHz DDR4, GTX1070 OC 8GB, 1TB Samsung SSD for OS and P3D4.4, W10 64Bit, Corsair H115i Water Cooling

Share this post


Link to post
Share on other sites
On 4/14/2017 at 5:05 AM, MarkDH said:

For me, it would be a better choice. I would still use a TrackIR, but its main purpose would be to pan the view horizontally. With a 21:9, or with my own current 3-screen setup, the TrackIR is more for the vertical panning, which is less satisfactory in my view. This is because I try to run the display at actual size, which means you can't see enough of the instrument panel. On the approach this means you need to bob your head up and down to check the instruments (and god help you if you don't have a head tracker). In practice, I have found extra vertical FOV more valuable in such situations than extra horizontal FOV.

So yes, I would go for a 32" 16:9 monitor over the 21:9. I have found a 32" 1080p is almost good enough, so a 1440p should be excellent. But these are personal things born of my own experiments. At the end of the day you can listen to opinions but when you look back after having made your choice it's likely those opinions will only approximately match your own experience!

I think you just answered my question. Or dilemma. I'm an instrument student, P3D with Track IR, and I agree, vertical space is "more better" than horizontal would be, particularly flying approaches. I found a 32" HP 1440 monitor on sale for $300 at WorstBuy, I think you just saved me about $500. Thanks for the feedback. I'll report back here after I get it. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...