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MarkDH

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  1. ChasePlane looks good and I may still buy it, but it's disappointing that we still struggle to do things we were doing in FSX fifteen years ago. I think the //42 developers are missing a big opportunity here!
  2. I'm not quite sure what you're intending, but multi-screen is fairly easy to set up. This is for MSFS 2020, but I assume it's at least similar in 2024. If this helps, you might also look at some of the later vids in this playlist.
  3. ISTR that FSX and P3D had some heuristic-based ground steering, so perhaps the new sims are still using legacy code. Here's a bookmark I found about that: https://forum.pmdg.com/forum/main-forum/pmdg-737-ngxu-for-prepar3d-v4/26998-let-s-talk-about-taxi-steering. In passing, it looks like the OP has assumed that the steering behaviour is a consequence of the rudder action not following the pedals, but this is by no means certain for a number of reasons, including the one just mentioned. It will also depend on the way the specific aircraft he is using models its steering - for example, a Cessna 172 is only steerable to about 10 degrees right or left with the rudder pedals, so sharper turns would need to use the brakes. I would think the first task is to establish a full range of rudder control, then investigate further from there.
  4. This sounds like a calibration issue, not sensitivity. I don't have the charlie pedals, but there will be a calibration page in Windows somewhere (control panel/devices and printers/game controller settings). Depending on the design of the Charlie pedals, they may require some kind of external calibration program like the MFG Crosswind pedals do.
  5. You'd be wrong, then 😉
  6. You can move the eyepoint independently of the zoom factor, they are not the same thing.
  7. P3D Viewgroup setup allows you to choose cylindrical or spherical projection instead of flat. This seems relevant, although I never got beyond the basics of Viewgroups.
  8. It's been said already, but your only option if you want to use a single view with such an extreme aspect ratio is to zoom in. Because of the way the view is projected you will always have distortion far from the centre, and since your monitor is pretty much exactly the same resolution as an old-fashioned 3-screen display (5:4 x 3) you will have all the same problems as FSX users with a TripleHead2Go or nvidia Surround setup. I'm not up to date with all these tweaks and post-processing filters people are citing, but out of the box you only have two real options. First, zoom in until the gauges are about life-size. This will reduce distortion at the extremes but obviously it will reduce the vertical field of view as well, so you will have quite a restricted view. You can sit further back in your virtual cockpit, but this is unrealistic and limited by the seats. Using a TrackIR with this setup is the most effective option. Or second, use the MSFS multi-view to create two or three (or more) windows and arrange them side by side. This will reduce the distortion, but there will be a performance overhead and you will probably not get the views to line up exactly. (The third option is to buy a 16:9 screen to replace the ultrawide one.)
  9. In the UK at least, the CC company is jointly liable and you can hold them accountable by law, with no time limit, under section 75 of the Consumer Credit Act 1974. (This is a separate protection to the 120-day chargeback.) Just Google ‘section 75 refund’ or go to one of the consumer advice web sites for advice. Not sure if there’s any equivalent in Canada 😐
  10. You could always click the ‘or pay with a credit or debit card’ option 😬
  11. The Yoko is by far the best yoke I have ever owned*. Assessing purely as a two-axis controller, there are few other products to touch it. It scores over the cheap yokes (and the not-so-cheap Brunner NG) with a much longer travel, but the smoothness and weighty feel also amount to a massive improvement. My only real criticism is the standard clamp isn't really adequate, so you need to screw it down or buy the big clamp (which is expensive!) You can watch my Yoko reviews below. If you can spring for the Yoko+ it has updated sensors, and if you have money to burn the experimental (currently limited edition) Yoko Neo has more roll travel and a leather grip! People have compared the Yoko with the Fulcrum, although there were some build criticisms of the Fulcrums (I have not tried one) and they are currently back-ordered. I would not count the Brunner FFB yokes as competitors, they are a fundamentally different thing. (*Saitek Pro Flight, Saitek Pro Flight Cessna, CH Eclipse, Elite, Iris Dragonfly, Honeycomb Alpha.)
  12. More realistic in what way?
  13. I concur, for any given zoom factor the (virtual) vertical FoV is constant regardless of the aspect ratio of the monitor. (This is how FSX and P3D behave when the 'WideViewAspect' parameter is set to True in either of those applications.) I talk about that in this video:
  14. Maybe helpful to re-share this. (Since making this I saw a link to someone's custom scenery that you can use instead of Edwards AFB!)
  15. Yes, because it's way less configurable!
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