June 18, 20178 yr 38 minutes ago, Sesquashtoo said: I'd actually use, and I do use...the default XP11 scenery files for Ortho4XP to sniff to build the overlays. If so...everything that you'd see over default will show up. Try that...use that not W2XP America. I think that will work towards your success. If you want a total guranteed run with Ortho4XP...that has everything needed to run out of the box...use this link...erase your entire present folder, and download this zip. unzip..place on the drive of your choice, and you will now have the most recent version 1.20b Here is the link... https://www.dropbox.com/sh/cjjwu92mausoh04/AACt-QzgMRwKDL392K_Ux3cPa?dl=0 Thanks for your reply. I used the most recent version. Also I did create my ortho overlays by sniffing my X Plane 11 global scenery folder and I still got no night lights. I am wondering if it's because I have w2xp America installed above my ortho overlays? I will try removing w2xp America although I sense others have had it installed? But am I understanding that in your system you get full road street lights and cars with head lights at night using your ortho files? Joe Joe (Southern California) System: I9-9900KS @5.1Ghz/ Corsair H115i / Gigabyte A-390 Master / EVGA RTX 2080 Ti FTW3 Hybrid w 11Gb / Trident 32Gb DDR4-3200 C14 / Evo 970 2Tb M.2 / Samsung 40inch TV 40ku6300 4K w/ Native 30 hz capability / Corsair AX850 PS / VKB Gunfighter Pro / Virpil MongoosT-50 Throttle / MFG Crosswind Pedals / LINDA, VoiceAttack, ChasePlane, AIG AI, MCE, FFTF, Pilot2ATC, HP Reverb G2
June 18, 20178 yr Author 46 minutes ago, joepoway said: Thanks for your reply. I used the most recent version. Also I did create my ortho overlays by sniffing my X Plane 11 global scenery folder and I still got no night lights. I am wondering if it's because I have w2xp America installed above my ortho overlays? I will try removing w2xp America although I sense others have had it installed? But am I understanding that in your system you get full road street lights and cars with head lights at night using your ortho files? Joe yes
October 28, 20178 yr I have tried to build the overlays using the OSM data collected by Ortho4XP when it built the tile. This does not work. Seems you have to use the default OSM in the Global scenery folder, as others here have pointed out. Why then does Ortho4XP collect this data in the first place? Is it required to place the orthophotos? Am I missing something here? I presume the dsf files are where the OSM data is stored? I tried to compare the dsf file created fresh by Ortho4XP with the dsf file in the default Global Scenery folder, for the same tile. The first one is in plain text (4MB) and the second one is encoded (1MB) so no joy there. Guess it doesn’t matter if the default OSM data is up to date and as good as the latest Bing which presumably Ortho4XP interrogates. But how will these be kept in line over time? Is there some way in X-Plane to refresh its OSM data over time? Also, Is the amount or quality of the OSM data collected affected by the zoom level used for the orthophotos? Anyone who can help, thank you very much. I am a newbie which will be obvious. Cheers Ross.
January 3, 20188 yr Please help. Everytime I am trying to create an Overlay, Ortho4xp is showing me this in a separate command box: Errno 2 ] No such file or directory is found, and in the box of the software the process is freezing in the step -> "Making a copy of the original overlay DSF in the temp dir: " and the overlay folder is not getting created
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