mazelda

Sode crashing p3d

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hi

I've just started getting an issue were sode is crashing my installed version pf p3dv3.4

This has only just started since i installed the pmdg 777 although I can't see how this would cause  the issue.

Basically when I start p3dv3 i get a message that there is more than one instance of sode running  and to shut one down but before I can do this p3d crashes.

I read on here that others have had this and resolved it by uninstalling and installing the latest version which I have tried  I'm using 1.5.2 but I get the same thing p3d crashes although I do not get the sode message

P3dv4 starts ok

any ideas?

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Hi,

Can you launch SODEPlatformManager.exe and try unregister/register SODE again for P3Dv3?

After doing so, could you navigate to C:\ProgramData\12bPilot\SODE\log and post the files SODE.log, PLTMGR.log and PLTMGR_DETECTION.log?

I suspect there are double entries in the dll.xml/exe.xml files.

Thanks.

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ok here you go tried as you suggested but p3dv3 still crashes.

SODE LOG

[19:58:45.953] INFO  : SODE Version 1.5.2
[19:58:45.954] INFO  : Targetting Platform 'P3Dv3'
[19:58:45.958] DEBUG SODE.SETTINGS : All Settings successfully read.
[19:58:45.958] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
[19:58:45.958] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
[19:58:45.958] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
[19:58:45.959] DEBUG  : Initializing Text Menus...
[19:58:45.959] DEBUG  : Initializing Seasonal Object Handler...
[19:58:45.959] DEBUG  : Initializing SimObject Lists...
[19:58:45.959] DEBUG  : Initializing QuadTree...
[19:58:45.959] DEBUG  : Initializing Sound Engine...
[19:58:45.981] INFO SODE.SOUNDENGINE : SoundEngine initialized.
[19:58:45.981] DEBUG  : Initializing Sim Bubble...
[19:58:45.981] DEBUG  : Initializing AI Monitor...
[19:58:45.981] DEBUG  : Initializing IK Solver...
[19:58:45.981] DEBUG  : Initializing Jetway Handler...
[19:58:45.982] DEBUG  : Initializing VDGS Handler...
[19:58:45.982] DEBUG  : Initializing GateNumberBox Handler...
[19:58:45.982] DEBUG  : Initializing Injection Handler...
[19:58:45.982] INFO  : VDGS Pack is not found/installed!
[19:58:45.982] DEBUG  : Start Main Initialization!
[19:58:45.982] DEBUG  : Trying to read Settings from SimObjectsDisplayEngine.ini file...
[19:58:45.984] DEBUG SODE.SETTINGS : All Settings successfully read.
[19:58:45.984] DEBUG SODE.SETTINGS : Current Settings (1) -> SoundEngine=1; WatchDog=1; SecMenuHotKey=NONE
[19:58:45.984] DEBUG SODE.SETTINGS : Current Settings (2) -> UserJetwaySound=1; ForceHorizontalJetway=1
[19:58:45.984] DEBUG SODE.SETTINGS : Current Settings (3) -> AIDetection=0; AIJetwaySound=0
[19:58:45.985] DEBUG  : Trying to find Custom Configuration files...
[19:58:45.985] DEBUG SODE.XML : Finding SDX CFG Files...
[19:58:45.985] WARN SODE.XML : \cfg\ not found. Code(2) [C:\ProgramData\12bPilot\SODE\cfg\*.sdx]
[19:58:45.985] DEBUG  : Trying to build SimObject List out of Custom Config files...
[19:58:45.985] INFO SODE.XML : No SDX Files found! Lists are empty.
[19:58:45.986] DEBUG  : Trying to find XML Definition files...
[19:58:45.986] DEBUG SODE.XML : Finding XML Files...
[19:58:45.986] WARN SODE.XML : \xml\ not found. Code(2) [C:\ProgramData\12bPilot\SODE\xml\*.xml]
[19:58:45.986] DEBUG  : Trying to build SimObject List out of XML definition files...
[19:58:45.987] WARN SODE.XML : No XML Files found! Lists are still empty.
[19:58:45.987] DEBUG  : List generated! Trying now to insert into QuadTree...
[19:58:45.987] DEBUG  : QuadTree populated with SimObject references.
[19:58:45.987] DEBUG  : Trying to generate Aircraft Parameter Map from the INI file...
[19:58:46.009] DEBUG SODE.ACFTPARAMS : Door Parameters read for 28 ICAO Aircraft Types.
[19:58:46.009] DEBUG  : SDX/XML/INI Handling done! Start FS Processing...
[19:58:46.009] DEBUG  : Build internal SimObject map!
[19:58:46.010] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from 'C:\ProgramData\Lockheed Martin\Prepar3d v3\simobjects.cfg'
[19:58:46.013] DEBUG SODE.FOLDERMANAGER : 'C:\Users\Peter\AppData\Roaming\Lockheed Martin\Prepar3d v3\simobjects.cfg' does not exist! Extraction of SimObject Paths not performed...
[19:58:46.013] DEBUG SODE.FOLDERMANAGER : Extracting Add-On Package Paths from 'C:\ProgramData\Lockheed Martin\Prepar3d v3\add-ons.cfg'
[19:58:46.014] DEBUG SODE.FOLDERMANAGER : Extracting SimObject Paths from 'C:\Program Files (x86)\12bPilot\SODE\P3Dv3\add-on.xml'
[19:58:46.014] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path 'C:\Program Files (x86)\12bPilot\SODE\data\SimObjects'
[19:58:46.014] DEBUG SODE.FOLDERMANAGER : > Adding SimObject Path 'C:\ProgramData\12bPilot\SODE\SimObjects'
[19:58:46.015] DEBUG SODE.FOLDERMANAGER : 'C:\Users\Peter\AppData\Roaming\Lockheed Martin\Prepar3d v3\add-ons.cfg' does not exist! Extraction of Add-On Package Paths not performed...
[19:58:46.015] DEBUG SODE.FOLDERMANAGER : SimObjects container paths extracted!
[19:58:46.015] DEBUG SODE.FOLDERMANAGER : Starting SimObjects container scan...
[19:58:46.015] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\RealAir\Turbine Duke V2 P3D3\SimObjects\Airplanes\
[19:58:46.016] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\RealAir\Turbine Duke V2 P3D3\SimObjects\Airplanes\
[19:58:46.020] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\
[19:58:46.071] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Airplanes\
[19:58:46.310] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Avatars\
[19:58:46.313] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Avatars\
[19:58:46.314] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Rotorcraft\
[19:58:46.318] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Rotorcraft\
[19:58:46.327] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\GroundVehicles\
[19:58:46.425] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\GroundVehicles\
[19:58:46.442] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Boats\
[19:58:46.510] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Boats\
[19:58:46.543] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Animals\
[19:58:46.546] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Animals\
[19:58:46.548] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Misc\
[19:58:46.664] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Misc\
[19:58:46.685] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Submersible\
[19:58:46.686] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Submersible\
[19:58:46.688] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Weapons\
[19:58:46.708] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Weapons\
[19:58:46.710] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Countermeasures\
[19:58:46.711] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in E:\Lockheed Martin\Prepar3D v3\SimObjects\Countermeasures\
[19:58:46.712] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\MainAIfolder\
[19:58:46.770] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\MainAIfolder\
[19:58:48.339] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in L:\MilitaryAIaircraft\
[19:58:48.364] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in L:\MilitaryAIaircraft\
[19:58:48.770] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
[19:58:48.775] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\Program Files (x86)\12bPilot\SODE\data\SimObjects\
[19:58:48.775] DEBUG SODE.FOLDERMANAGER : Looking for sim.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
[19:58:48.775] DEBUG SODE.FOLDERMANAGER : Looking for aircraft.cfg files in C:\ProgramData\12bPilot\SODE\SimObjects\
[19:58:48.775] INFO SODE.FOLDERMANAGER : SODE SimObjects Map Building completed. Size=3
[19:58:48.775] DEBUG  : Initializing Internal Sounds...
[19:58:48.776] DEBUG  : All Initialization Done!
[19:58:48.776] DEBUG SODE.FSPROCESS : Trying to connect to FS...
[19:58:48.778] DEBUG SODE.FSPROCESS : Connected to FS!
[19:58:48.778] FATAL SODE.FSLOOP : No SimObjects inside Lists! SODE runs in 'External Jetway Triggering Mode' only...
[19:58:48.778] DEBUG SODE.FSPROCESS : Entering FS Dispatch Loop.

 

PLTMGR log

Ops: Registration, Install
P3D Exe Path: E:\Lockheed Martin\Prepar3D v3\Prepar3D.exe, Version: '3.4'
Arguments Package:  "-Configure: Category=Add-on Package, Operation=Add, Title=SODE, Path=C:\Program Files (x86)\12bPilot\SODE\P3Dv3"
Creating Process for Add-on Package...
 RESULT: 1
 ERROR: 3765269347
 >CODE: 18
--- END ---

PLTMGR_DETECTION log

Trying to detect 'FSX'
Hive: HKLM
Registry Path 64: SOFTWARE\Wow6432Node\Microsoft\Microsoft Games\Flight Simulator\10.0
Registry Path 32: SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0
Key name: SetupPath
'SetupPath' key found in 64-Bit registry -> Install Path = 'L:\Microsoft Flight Simulator X\'
Platform SimObjects file name: 'fsx.cfg'
Platform Roaming path: 'C:\Users\Peter\AppData\Roaming\Microsoft\FSX'
---
Trying to detect 'FSX-SE'
Hive: HKLM
Registry Path 64: SOFTWARE\Wow6432Node\DovetailGames\FSX
Registry Path 32: SOFTWARE\DovetailGames\FSX
Key name: Install_Path
Trying Path 32...
>>> ERROR: Unable to find 'Install_Path' key in Registry!
>>> ERROR: void Open
---
Trying to detect 'P3Dv2'
Hive: HKLM
Registry Path 64: SOFTWARE\WOW6432Node\Lockheed Martin\Prepar3D v2
Registry Path 32: SOFTWARE\Lockheed Martin\Prepar3D v2
Key name: SetupPath
Trying Path 32...
>>> ERROR: Unable to find 'SetupPath' key in Registry!
>>> ERROR: kacke
---
Trying to detect 'P3Dv3'
Hive: HKLM
Registry Path 64: SOFTWARE\WOW6432Node\Lockheed Martin\Prepar3D v3
Registry Path 32: SOFTWARE\Lockheed Martin\Prepar3D v3
Key name: SetupPath
'SetupPath' key found in 64-Bit registry -> Install Path = 'E:\Lockheed Martin\Prepar3D v3\'
Platform SimObjects file name: 'simobjects.cfg'
Platform Roaming path: 'C:\Users\Peter\AppData\Roaming\Lockheed Martin\Prepar3d v3'
---
Trying to detect 'P3Dv4'
Hive: HKLM
Registry Path 64: SOFTWARE\Lockheed Martin\Prepar3D v4
Registry Path 32: SOFTWARE\Lockheed Martin\Prepar3D v4
Key name: SetupPath
Trying Path 32...
'SetupPath' key found in 64-Bit registry -> Install Path = 'E:\Lockheed Martin\Prepar3D v4\'
Platform SimObjects file name: 'simobjects.cfg'
Platform Roaming path: 'C:\Users\Peter\AppData\Roaming\Lockheed Martin\Prepar3d v4'
---
--- END ---
hope this helps

rgds

 


 

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Thanks.

There's an error code when trying to register SODE through Prepar3D.exe.

Ok, if you unregister SODE so that the registration status turns red and then reboot your pc and launch P3Dv3, will it still crash? Is there a SimObjectDisplayEngine.exe in the task manager (shouldn't be if unregistered)?

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No have uninstalled sode completely and as a precaution  pmdg b777 but still crashes p3d even after a system reboot.

Would having an Oculus rift installed cause an issue as since updating to p3d v3.4 oculus automatically starts when i launch p3d it also launches in p3d v4 also but at the moment thats not crashing

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Hey Pete,

In this case, SODE can not be the cause. SODE can only take down the simulator via the DLL module SimObjectAnimationModule.dll. But that is only active when you use SODE jetways, and is otherwise idle during loading of the sim.

The message you initially saw was due to the fact that your sim crashed due to another module and SODE did not get notified about that by the sim, and hence SODE kept running thinking that the sim was still alive. 

When you restarted the sim, it tried to launch another SODE process but SODE didn't allow it because there was that "zombie" SODE instance still running from the previous (crashed) session. That's what the message is there for, to avoid multiple SODE processes running after a sim crash, which can be caused by whatever module.

Now that you have disabled SODE and even the PMDG777, then there is no doubt that some other module is causing your crashes. That's all I can offer you as help...

 

Lesson learned for me is that I need to come up with a mechanism that detects a sim crash reliably so as to shutdown SODE as a consequence.

Good luck for your further investigations.

-Jeffrey

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Thanks Jeffrey

Hope I will get it sorted without having to do a complete reinstall

Pete

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I found this thread after experiencing a CTD all of a sudden midflight.  I had been trying to do KATL-KPHX in the pmdg 738.  Been running p3dv4.3, Active Sky P3D4, ACARS for my virtual airline, and UTL.  Event Viewer showed something with UTL and also with SODE.  The only difference with UTL was that I purchased a AI aircraft soundpack the other day, but I figured that wouldn't cause a full blown CTD, so I uninstalled SODE, and knock on wood...the entire flight went smoothly.  No idea what the problem with SODE was, but I'll see if I can do another flight without problems...

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