June 25, 20178 yr Hello, all. I run P3D v3.3. I recently installed the newish "Bar Harbor" airport scenery. It is beautiful - I love the realism it gives the whole area. However, I noticed several "land tiles" in the water just SE of the Harbor; heading out into open ocean. One has trees! There is also another on on the SW side of Mt Desert Island; in the Narrows. Google did not turn up anything; so I'm wondering what would cause such an issue? I use UT for roads; but everything else is Orbx; and Central and the Library are up-to-date. Thank you! Ron
June 26, 20178 yr There's a solution to this "tile morphing" over at their forums. Stew "Different dog, different fleas"
June 28, 20178 yr Author Hi, Stew. Do you happen to have a link? A few searches in the Support forum didn't turn up anything. This is what I am seeing: https://www.flickr.com/photos/139072828@N08/35493008796/in/album-72157662437693000/ https://www.flickr.com/photos/139072828@N08/35493008566/in/album-72157662437693000/
June 29, 20178 yr On 6/27/2017 at 7:08 PM, alderon57 said: Hi, Stew. Do you happen to have a link? A few searches in the Support forum didn't turn up anything. This is what I am seeing: https://www.flickr.com/photos/139072828@N08/35493008796/in/album-72157662437693000/ https://www.flickr.com/photos/139072828@N08/35493008566/in/album-72157662437693000/ Seems to be a common problem for some reason. Had you explained your problem over there, probably a mod would have pointed you to this: http://www.orbxsystems.com/forum/topic/79004-resolving-rapid-ground-texture-morphing/ Stew "Different dog, different fleas"
July 1, 20178 yr Author Stew, thank you very much for the link. While this was helpful, it didn't solve the problem. It turns out to be a documented conflict with UT. Someone else posted pics (last year) of the same faulty tiles I saw. Disabling two files in the scenery fixes it. Very grateful for all the simmers who help each when things like this come up! Ron
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