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Caveney737

Questions on upgrading from FSX to P3D V4 - 737.

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I currently use FSX SE with the 737 NGX. I have a home built cockpit and I have the ND and PFD on a separate

monitor in full screen mode (This is achievable in FSX SE by entering windowed mode, undocking them, moving them 

to the separate monitor and then saving. Then when you return to Full Screen mode they appear where use placed

them with no border - great!) I really want to move to P3D V4 but I need to know if this can still be done in P3D or is 

it even easier in that you can just undock and move them in Full screen mode?

Also, I have a VRInsight Overhead Pro Panel and I can't find anything to suggest whether this will work in P3D V4 (I

believe it works in V3 but don't know if 64bit causes a problem with the drivers). I have trawled the internet but can't find anything.

Any help or advice with these issues would be very much appreciated as I really want to move to P3D.

Thanks

 

Clive Caveney


 

 

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7 hours ago, caveney747 said:

I currently use FSX SE with the 737 NGX. I have a home built cockpit and I have the ND and PFD on a separate

monitor in full screen mode (This is achievable in FSX SE by entering windowed mode, undocking them, moving them 

to the separate monitor and then saving. Then when you return to Full Screen mode they appear where use placed

them with no border - great!) I really want to move to P3D V4 but I need to know if this can still be done in P3D or is 

it even easier in that you can just undock and move them in Full screen mode?

Also, I have a VRInsight Overhead Pro Panel and I can't find anything to suggest whether this will work in P3D V4 (I

believe it works in V3 but don't know if 64bit causes a problem with the drivers). I have trawled the internet but can't find anything.

Any help or advice with these issues would be very much appreciated as I really want to move to P3D.

Thanks

 

Clive Caveney

Not sure about the first part as I've never done it, but in regards to the VRInsight panel, you would be best to contact the developer about that


Cheers,
Chris Brand
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