Marcos Mineiro Garcia

APPCRASH : Prepar3D = PMDG_737NGX_2.dll

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Hello people,
 I don't know if it is already on the Forum, I have not found.
 Does anyone have this problem or have you solved?
This problem occurred after the new version of NGX to the P3D
According to Paul was aware and trying to solve.
 Grateful

APPCRASH : Prepar3D = PMDG_737NGX_2.dll


 

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Yes.  I also noticed the appcrash in the windows event viewer for both 737 and 747 after shutting down the sim.  I am running FSX Steam Edition with the most recent updates.  It's not really causing an issue but not sure why this is happening.  

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13 hours ago, Amir Khouzam said:

Yes.  I also noticed the appcrash in the windows event viewer for both 737 and 747 after shutting down the sim.  I am running FSX Steam Edition with the most recent updates.  It's not really causing an issue but not sure why this is happening.  

Let's wait for a response from the team responsible.
I'm sure soon will resolve.

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On 31/07/2017 at 10:14 AM, Marcos Mineiro Garcia said:

Hello people,
 I don't know if it is already on the Forum, I have not found.
 Does anyone have this problem or have you solved?
This problem occurred after the new version of NGX to the P3D
According to Paul was aware and trying to solve.
 Grateful

APPCRASH : Prepar3D = PMDG_737NGX_2.dll


 

Welcome to the forums,

This has been reported numerous times before. I think the last official response on this was that it would be looked into but because it's not a game-stopping crash, it's fairly low in the priorities list. Not sure if that's changed since.

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1 minute ago, Amir Khouzam said:

Thank you for confirming.  I noticed it in another topic after responding as well.  :ha:

No problem, when an update is made available, Robert at PMDG will pin an announcement in the general forum with an overview of what's changed. Look out for those.

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I have post this some weeks ago. It happends to 737, 777, 747. But no problem ingame!

 

Max

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On ‎01‎/‎08‎/‎2017 at 1:24 PM, PMDG777 said:

Welcome to the forums,

This has been reported numerous times before. I think the last official response on this was that it would be looked into but because it's not a game-stopping crash, it's fairly low in the priorities list. Not sure if that's changed since.

Thanks for the reply. I'm going to wait,

Marcos

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