August 29, 20178 yr Does anyone know if there has been a change in the way LODs are handled by V4? I have a bunch of older AI which have LODs but are now not showing up in V4 from a close distance. They can only be seen from about a mile away. Oh and they work fine in V3... Shez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
August 29, 20178 yr You might want to ask about this at www.fsdeveloper.com. I haven't seen any information indicating that multiple LOD simobject models are handled differently in P3d4. FS9 models in general, are no longer supported in P3d4, but mostly what happens is that either animations don't work correctly or textures don't display properly.
August 30, 20178 yr Author Hi Jay, You are right. I converted the models to FSX and they appear. Just need to fix the animations. Shez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
August 30, 20178 yr Check out Alpha India Group. They have links to updated models that work in P3d4: http://www.alpha-india.net/forums/index.php?topic=23926.0
August 31, 20178 yr Author Thanks Jay. Very useful. Shez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
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