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Colonel X

Industry leading AI traffic package about to hit X-Plane!

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7 hours ago, Pochi said:

Hi,

Just wanted to ask : How is the WT3 traffic working whith addon aiports having custom static Aircraft on the apron?

Best regards,

 

Pierre

 

 

 

As is, WT traffic might spawn at an occupied gate. Ugly situation. Modern sceneries shouldn't have that issue. So it will work normal, with a few spawn errors here and there. Better of course is to get rid of all stattic AC's.

If the addon has been updated for XP 11 (I know there's only a few), static AC are turned off via the X-Plane setting. For all other sceneries, you have to open them in Overlay Editor and remove them one by one. It's a bit tedious but won't take longer than 5 minutes for a large hub, usually 1-2 mins. Since many airports won't be updated, some manual work is to be expected when trying to make your whole installation WT ready.

WT is a milestone for X-Plane, and I believe it's welll worth it adjusting to it.


-

Belligerent X-Plane 12 enthusiast on Apple M1 Max 64GB

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