P3Dv4 shadow glitch

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hello guys, i am running P3dV4 , asca, active sky, and using also envshade, envtex and chase plane... i have noticed weird bug with my plane shadows, when i am using the external camera, from one angle the aircraft is completely as shadowed, while if i move slightly to the side it got correct reflections... any idea what that is?

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Sounds like the normal behavior of shadows in p3d......aka...wierd.

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I believe it’s done to increase performance, as to not render shadows that aren’t in your view.

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