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Guest B1900 Mech

How to make buildings solid?

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Even though I have the "realism settings" to the extreme right.I can still pass through buldings like superman. (Some buildings and trees, I crash... some I dont,..I suspect its payware sceneries that seem to be non solid).When I doing IFR with low visibility, If I hit some buildings... I would never know it. It would be like I did a perfect IFR flight. Thats not good.What is the best to way to make sure...all trees and buildings are "solid"? IF I execute a bad NDB approach and I inadvertantly smack a building, I want that feedback.Any ideas?Manny


Manny

Beta tester for SIMStarter 

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There's nothing you can do about that. The reason some buildings cause crashes and not others is that the crash detection has to be enabled in the building model. As a scenery designer, I always turn crash detection off. The reason I do that is in FS9, if you are in external veiw, and pan the view over a building or object that has crash detection enable, you will experience a crash. That happens even when your plane is parked and shut down. That's very annoying when you are looking around an airport or whatever, so I disable it in my sceneries.

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Guest B1900 Mech

Isnt that the main reason I am not able to land my new Coast Guard Jayhawk on a moving cutter? I hope FSX can solve this:-)

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