September 3, 20187 yr im using both ENVTEX and ASCA, and i know they can provide dynamic sky texture, i cant make it work. in the past i installed set of textures from the library and since then, it seem like it doesn't matter what im doing, i cant get the dynamic sky again, what i can do to make it work? and if both ASCA and ENVTEX are dynamic, who is responsible for sky ?
September 3, 20187 yr you might check the tabs wx planning/ weather mode and make sure it is set to dynamic. Some certain circumstances used to turn off dynamic and you wouldn't be aware of it Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's
September 3, 20187 yr Commercial Member Be sure you have ASCA linked in the EVEDIR app. Dave Hodges System Specs: I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.
September 3, 20187 yr 4 hours ago, lidorx7 said: im using both ENVTEX and ASCA, and i know they can provide dynamic sky texture, i cant make it work. in the past i installed set of textures from the library and since then, it seem like it doesn't matter what im doing, i cant get the dynamic sky again, what i can do to make it work? and if both ASCA and ENVTEX are dynamic, who is responsible for sky ? You might want to check this post: https://www.avsim.com/forums/topic/528328-rex-sky-force-3d-with-active-sky-asca-envtex-tutorial/ And only ASCA is dynamic. You can sort of import ENVTEX textures into P3D/ASCA and then ASCA will use those textures dynamically (in combination with Active Sky).
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